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mirror of https://github.com/sp-tarkov/modules.git synced 2025-02-13 03:10:45 -05:00

More aki to spt changes

This commit is contained in:
Dev 2024-05-21 17:46:46 +01:00
parent 0581529978
commit 11b503dbf6
2 changed files with 4 additions and 4 deletions

View File

@ -8,7 +8,7 @@ namespace Aki.Core.Patches
{
public class GameValidationPatch : ModulePatch
{
private const string PluginName = "Aki.Core";
private const string PluginName = "SPT.Core";
private const string ErrorMessage = "Validation failed";
private static BepInEx.Logging.ManualLogSource _logger = null;
private static bool _hasRun = false;

View File

@ -27,9 +27,9 @@ namespace Aki.Core.Utils
new FileInfo(Path.Combine(v2, "UnityCrashHandler64.exe"))
};
ServerLog.Debug("Aki.Core", Gfs(v2, "UnityCrashHandler64.exe")?.Length.ToString() ?? "0");
ServerLog.Debug("Aki.Core", Gfs(v2, "Uninstall.exe")?.Length.ToString() ?? "0");
ServerLog.Debug("Aki.Core", Gfs(v2, "Register.bat")?.Length.ToString() ?? "0");
ServerLog.Debug("SPT.Core", Gfs(v2, "UnityCrashHandler64.exe")?.Length.ToString() ?? "0");
ServerLog.Debug("SPT.Core", Gfs(v2, "Uninstall.exe")?.Length.ToString() ?? "0");
ServerLog.Debug("SPT.Core", Gfs(v2, "Register.bat")?.Length.ToString() ?? "0");
v0 = v4.Length - 1;