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Disabled BotTemplateLimitPatch
as the underlying code is different to when this patch was written, it appears what's being altered adjusts how many 'respawns' the wave has
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@ -35,7 +35,7 @@ namespace SPT.SinglePlayer
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new ScavProfileLoadPatch().Enable();
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new ScavPrefabLoadPatch().Enable();
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new DisableReadyLocationReadyPatch().Enable();
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new BotTemplateLimitPatch().Enable();
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//new BotTemplateLimitPatch().Enable(); // Not necessary, controls how many 'respawns' the wave has, different to what the original patches intent was when written
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new LoadOfflineRaidScreenPatch().Enable();
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new AmmoUsedCounterPatch().Enable(); // Necessary for fixing bug #773
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new PluginErrorNotifierPatch().Enable();
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