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mirror of https://github.com/sp-tarkov/modules.git synced 2025-02-13 02:30:44 -05:00

Made a number of classes public

This commit is contained in:
Dev 2024-03-02 15:50:50 +00:00
parent 2ff471e754
commit 1c2d88ad3a
3 changed files with 3 additions and 3 deletions

View File

@ -8,7 +8,7 @@ namespace Aki.SinglePlayer.Patches.MainMenu
/// <summary>
/// Force ERaidMode to online to make interface show insurance page
/// </summary>
class InsuranceScreenPatch : ModulePatch
public class InsuranceScreenPatch : ModulePatch
{
static InsuranceScreenPatch()
{

View File

@ -8,7 +8,7 @@ namespace Aki.SinglePlayer.Patches.RaidFix
/// <summary>
/// Alter the max bot cap with value stored in server, if value is -1, use existing value
/// </summary>
class MaxBotPatch : ModulePatch
public class MaxBotPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{

View File

@ -16,7 +16,7 @@ namespace Aki.SinglePlayer.Patches.RaidFix
/// int_3 = spawn process? - current guess is open spawn positions - bsg doesnt seem to handle negative vaues well
/// int_4 = max bots
/// </summary>
class SpawnProcessNegativeValuePatch : ModulePatch
public class SpawnProcessNegativeValuePatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{