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Updated to 33420
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@ -16,7 +16,7 @@ namespace SPT.SinglePlayer.Patches.MainMenu
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}
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[PatchPostfix]
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public static void PatchPostfix(DamageInfo damageInfo)
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public static void PatchPostfix(DamageInfoStruct damageInfo)
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{
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if (damageInfo.Player == null || damageInfo.Player.iPlayer == null || !damageInfo.Player.iPlayer.IsYourPlayer)
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{
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@ -16,7 +16,7 @@ namespace SPT.SinglePlayer.Patches.ScavMode
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}
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[PatchPrefix]
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public static void PatchPrefix(DamageInfo damage, string playerProfileId, out Tuple<Player, bool> __state)
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public static void PatchPrefix(DamageInfoStruct damage, string playerProfileId, out Tuple<Player, bool> __state)
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{
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__state = new Tuple<Player, bool>(null, false);
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var player = (Player)damage.Player.iPlayer;
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