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remove commented out code

This commit is contained in:
Dev 2023-07-30 13:16:17 +01:00
parent 7a0f4d2227
commit 584215e2b4

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@ -43,9 +43,6 @@ namespace Aki.Custom.Patches
[PatchPrefix] [PatchPrefix]
private static bool PatchPrefix(BotGroupClass __instance, IAIDetails player, ref bool ignoreAI) private static bool PatchPrefix(BotGroupClass __instance, IAIDetails player, ref bool ignoreAI)
{ {
//var side = (EPlayerSide)_sideField.GetValue(__instance);
//var botType = (WildSpawnType)_spawnTypeField.GetValue(__instance);
// Z already has player as enemy BUT Enemies dict is empty, adding them again causes 'existing key' errors // Z already has player as enemy BUT Enemies dict is empty, adding them again causes 'existing key' errors
if (__instance.InitialBotType == WildSpawnType.bossZryachiy || __instance.InitialBotType == WildSpawnType.followerZryachiy) if (__instance.InitialBotType == WildSpawnType.bossZryachiy || __instance.InitialBotType == WildSpawnType.followerZryachiy)
{ {