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Disabled SmokeGrenadeFuseSoundFixPatch patch
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@ -20,7 +20,6 @@ namespace SPT.SinglePlayer
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{
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{
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// TODO: check if these patches are needed
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// TODO: check if these patches are needed
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new TinnitusFixPatch().Enable();
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new TinnitusFixPatch().Enable();
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new SmokeGrenadeFuseSoundFixPatch().Enable();
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new EmptyInfilFixPatch().Enable();
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new EmptyInfilFixPatch().Enable();
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new MaxBotPatch().Enable();
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new MaxBotPatch().Enable();
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new PostRaidHealingPricePatch().Enable();
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new PostRaidHealingPricePatch().Enable();
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@ -33,6 +32,7 @@ namespace SPT.SinglePlayer
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// Still need
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// Still need
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//new SmokeGrenadeFuseSoundFixPatch().Enable(); TODO: refactor as it causes exceptions to be thrown when grenade is tossed by player
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new ScavExperienceGainPatch().Enable();
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new ScavExperienceGainPatch().Enable();
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new DisablePMCExtractsForScavsPatch().Enable();
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new DisablePMCExtractsForScavsPatch().Enable();
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new ScavExfilPatch().Enable();
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new ScavExfilPatch().Enable();
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