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Disable unused patches

This commit is contained in:
Dev 2024-07-05 11:50:29 +01:00
parent 414b29218e
commit fdc21fe688

View File

@ -20,9 +20,9 @@ namespace SPT.SinglePlayer
try
{
new OfflineSaveProfilePatch().Enable();
//new OfflineSaveProfilePatch().Enable();
//new OfflineSpawnPointPatch().Enable(); // Spawns are properly randomised and patch is likely no longer needed
new ExperienceGainPatch().Enable();
//new ExperienceGainPatch().Enable();
new ScavExperienceGainPatch().Enable();
new MainMenuControllerPatch().Enable();
new PlayerPatch().Enable();
@ -44,7 +44,7 @@ namespace SPT.SinglePlayer
new MaxBotPatch().Enable();
new SpawnPmcPatch().Enable();
new PostRaidHealingPricePatch().Enable();
new EndByTimerPatch().Enable();
//new EndByTimerPatch().Enable();
new InRaidQuestAvailablePatch().Enable();
// new PostRaidHealScreenPatch().Enable(); // TODO: Temp disabled, this might not be needed
new VoIPTogglerPatch().Enable();