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mirror of https://github.com/sp-tarkov/modules.git synced 2025-02-13 08:10:45 -05:00

63 Commits

Author SHA1 Message Date
Dev
7b20646134 Big clean up of various resharper warnings 2024-08-28 12:52:54 +01:00
Dev
9f90a9481d Renamed patch to FixScavWarNullErrorWithMarkOfUnknownPatch 2024-08-25 09:24:10 +01:00
CWX
815d6a6303 2 patches still required 2024-08-24 12:09:16 +01:00
Kaeno
2dfc019b21 Fix patches 2024-08-20 20:25:53 +01:00
Kaeno
853a74a449 Patch updates 2024-08-20 19:00:11 +01:00
267d807aa7 Remove bundle before re-acquiring (!155)
Currently, the system knows which bundles are incorrect and attempts to re-download the correct ones.. However, upon next re-launch those bundles will again be invalid probably due to it not actually writing to them forcing the system to keep re-downloading.

This fixes it by removing the invalid bundle, then re-downloading the proper one.

Reviewed-on: SPT/Modules#155
Co-authored-by: Archangel <jesse@archangel.wtf>
Co-committed-by: Archangel <jesse@archangel.wtf>
(cherry picked from commit 471c191bbb4daea7d8b56956eae67a29861781b4)
2024-08-14 09:28:41 +01:00
CWX
99184be313 PMC's now heal fine by themselves, removing patch 2024-08-02 17:40:56 +01:00
CWX
0986ebac2d Refactored patches to be public so people can disable if needed 2024-08-02 16:57:59 +01:00
CWX
e3bc4e3210 removed more un-needed patches 2024-08-02 16:44:14 +01:00
CWX
c234e0d1d6 Remove patches that are now covered by BSG 2024-08-02 15:01:44 +01:00
Dev
5131a6ff68 Removed LocationLootCacheBustingPatch, targeted method is no longer used and loot is no longer cached on the client 2024-08-02 08:51:07 +01:00
Lacyway
920d73209c Update AddEnemyToAllGroupsInBotZonePatch to latest code (!153)
Was missing checks that now exist in the client, works as intended now from my testing. Please test and confirm as well.
**Note**: I strongly believe that this patch is now redundant and can be removed, I am still testing to see if this is the case.

Co-authored-by: Lacyway <20912169+Lacyway@users.noreply.github.com>
Reviewed-on: SPT/Modules#153
Co-authored-by: Lacyway <lacyway@noreply.dev.sp-tarkov.com>
Co-committed-by: Lacyway <lacyway@noreply.dev.sp-tarkov.com>
(cherry picked from commit de7e762211aa6a9fe26fc80eb449f85db6464117)
2024-08-01 22:13:38 +01:00
2eb7cb3eca Remove grenade patches 2024-08-01 22:09:28 +01:00
9b86d8624a Fix Grenade fuses being longer than they should be 2024-08-01 21:27:35 +01:00
104cb02b58 Fix Grenades not exploding. Fuse time is really long for some reason thanks bsg :) 2024-08-01 21:13:43 +01:00
Dev
5d2237092b Updated some classes to be public 2024-08-01 21:01:25 +01:00
8e29dec47a Allow Scavs to enter raids and Raid setting should save correct now prayge 2024-08-01 20:29:07 +01:00
Dev
edfe0451ac Removed redundant code from patch 2024-08-01 17:41:55 +01:00
Dev
c2839ed54b Renamed patch 2024-08-01 17:36:01 +01:00
Dev
580e697905 Renamed Patch 2024-08-01 17:33:29 +01:00
Dev
6753d53582 Rename patch from ` to RedirectClientImageRequestsPatch` 2024-08-01 17:31:50 +01:00
Dev
f1b142ad49 Improved method comment 2024-07-30 10:26:40 +01:00
cf72610f68 change route to lowercase (!150)
Reviewed-on: SPT/Modules#150
(cherry picked from commit 2a2b81bc4a7304d4fd0ffe71701df229be9b534b)
2024-07-13 09:25:28 +01:00
CWX
f8ce8129e6 Fix namespaces based on their current file location 2024-07-12 15:20:47 +01:00
CWX
946ae3655f remove unneeded models and patches we no longer use 2024-07-12 15:20:19 +01:00
Dev
c81a409922 Renamed various patches to better describe their purpose 2024-07-12 09:32:49 +01:00
Dev
24de63b705 Rename various patches for clarity
Disable `SetLocationIdOnRaidStartPatch` as it's not unnecessary
2024-07-11 11:18:00 +01:00
Dev
5e96656c1e Rename patches to improve clarity 2024-07-11 10:49:27 +01:00
Dev
60ccc54220 Reduced patch complexity and rename 2024-07-11 10:48:25 +01:00
b4c699bd40 Fixes for Raidsettings not applying correctly. (Needs revisitng) Restore InsurancePatch. Remove CultistAmuletRemovalpatch 2024-07-11 09:12:44 +01:00
303a43e2e7 Remove Redundant patches. 2024-07-09 14:15:31 +01:00
0848617e29 Add patch to fix incorrect data being passed into SavageInventoryScreen.Remove old patch. Change Raidscreen patch to load the PVE version. 2024-07-09 10:33:42 +01:00
01631c6060 Actually add a patch this time. Removed more redundant patches 2024-07-08 15:44:45 +01:00
7a26e9028a Remove redundant insurance patches. Added patch that gives scavs found in raid items. 2024-07-08 15:11:13 +01:00
Dev
b8d08b3d84 Renamed patch to something more suitable 2024-07-08 14:57:24 +01:00
Dev
b62b9b2afe Fixed insurance screen not showing 2024-07-08 14:31:04 +01:00
4ae4e8af5f Add patch 2024-07-07 10:28:29 +01:00
CWX
d78ec90e6c noting what patches are needed/need looking into 2024-07-06 10:23:41 +01:00
CWX
0bc05f80d4 Remove unused files, some patches to test also 2024-07-06 09:32:55 +01:00
0c850bc8d2 Removed duplicate patch. enabled a disabled patch from testing 2024-07-06 00:15:58 +01:00
7cda91e0a8 Changed logic in how we check if they are a boss and if they are of a allowed wildtype (!146)
Reviewed-on: SPT/Modules#146
2024-07-05 17:49:42 +01:00
CWX
f7ce462761 fix InsurancePlaceItemPatch 2024-07-04 21:54:07 +01:00
CWX
d78f5f0de4 fix BossSpawnChancePatch 2024-07-04 21:22:23 +01:00
ffde317c59 Feature: new-remapper (!143)
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Reviewed-on: SPT/Modules#143
2024-07-04 14:11:11 +00:00
Dev
cd190061cf Improved ragdoll patch to only apply changes when vectors y and magnitude values match + y is over 5 - Appears to stop altering non-flying bot bots 2024-06-28 11:12:51 +01:00
Dev
da0da8b0ab Added assaultGroup check to isBoss code inside CustomAiPatch 2024-06-27 15:18:44 +01:00
a5f8ee494e Added ability to convert assault scavs to bosses (!141)
Co-authored-by: Kaeno <kaeno@noreply.dev.sp-tarkov.com>
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Reviewed-on: SPT/Modules#141
2024-06-27 14:09:36 +00:00
Lacyway
d9747c16cc Add GUI Component to Bundle Loading (!140)
This gives users feedback that the game is currently loading bundles, which prevents confusion when a large amount of them are being loaded and the game is "seemingly" infinitely loading.
The implementation is very bare bones, feel free to modify it to your liking if you want it to use a more fancy user interface. I went for clarity (black background, white text). With the standard `OnGUI` skin it's very hard to discern the text.
Tested on 1440p and 1080p.

![image](/attachments/31a818d6-d101-4e5d-a2c5-541c8b48ba71)

Co-authored-by: Lacyway <20912169+Lacyway@users.noreply.github.com>
Reviewed-on: SPT/Modules#140
Co-authored-by: Lacyway <lacyway@noreply.dev.sp-tarkov.com>
Co-committed-by: Lacyway <lacyway@noreply.dev.sp-tarkov.com>
2024-06-18 19:03:36 +00:00
Dev
7cf8a0c057 Updated FixBrokenSpawnOnSandboxPatch to account for sandbox_high map 2024-06-18 15:31:28 +01:00
5b5d498102 Replace hard coded method name in BetaLogoPatch (!138)
No more having to update the method name

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT/Modules#138
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-06-15 15:59:09 +00:00