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mirror of https://github.com/sp-tarkov/modules.git synced 2025-02-12 16:50:43 -05:00
chomp 8f0ef296ee Fix: Improve readme for building with visual studio (!1)
Co-authored-by: Dev <dev@noreply.dev.sp-tarkov.com>
Reviewed-on: SPT-AKI/Modules#1
2023-03-04 10:14:27 +00:00
2023-03-03 18:52:31 +00:00
2023-03-03 18:52:31 +00:00
2023-03-03 18:52:31 +00:00
2023-03-03 18:52:31 +00:00

Modules

BepInEx plugins to alter Escape From Tarkov's behaviour

Project Function
Aki.Build Build script
Aki.Bundles External bundle loader
Aki.Common Common utilities used across projects
Aki.Core Required patches to start the game
Aki.Custom SPT-AKI enhancements to EFT
Aki.Debugging Debug utilities (disabled in release builds)
Aki.Reflection Reflection utilities used across the project
Aki.SinglePlayer Simulating online game while offline

Requirements

  • Escape From Tarkov 22032
  • BepInEx 5.4.19
  • Visual Studio Code
  • .NET 6 SDK

Setup

Copy-paste Live EFT's EscapeFromTarkov_Data/Managed/ folder to into Modules' Project/Shared/ folder

Build (vscode)

  1. File > Open Workspace > Modules.code-workspace
  2. Terminal > Run Build Task...
  3. Copy contents of /Build into SPT game folder and overwrite

Build (VS)

  1. Open solution
  2. Restore nuget packages
  3. Run dotnet new tool-manifest
  4. Run dotnet tool install Cake.Tool
  5. Build solution
  6. Copy contents of /Build into SPT game folder and overwrite
Description
No description provided
Readme 151 MiB
Languages
C# 99.5%
PowerShell 0.5%