Dev
ab1422bc40
Updated interfaces to follow correct naming convention
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Removed some interface duplication
2024-09-24 12:47:29 +01:00
Dev
f52283f3b3
Removed server handling of PMC difficulty modification, is not handled natively
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Inverted a few dependences
2024-09-18 10:41:03 +01:00
Dev
607189926a
Removed chanceSameSideIsHostilePercent
config property and code that uses it, now implemented inside every maps base.json
2024-08-22 19:08:40 +01:00
Dev
391273e7fb
Fixed incorrect value assignment
2024-08-21 12:32:32 +01:00
5740774a46
Apply Biome Formatting
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This is the result of running `npm run format` which applies the Biome formatting rules. Rejoice!
2024-07-23 11:12:53 -04:00
b3b1f76a77
Migrate PMCs (sptBear/sptUsec) To Bsg Types (pmcBEAR/pmcUSEC) ( !360 )
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Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Reviewed-on: SPT/Server#360
2024-06-06 16:59:44 +00:00
Dev
7d515ad680
Replaced uses of DatabaseServer
with DatabaseService
2024-05-28 22:24:52 +01:00
8727f6150e
primery-dependencies ( !355 )
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Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: SPT/Server#355
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-28 14:04:20 +00:00
Dev
6623a86d0f
Improved how PMC difficulty values are generated to improve PMC vs PMC settings
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Moved difficulty-related into `BotDifficultyHelper`
Made `typeBeingEdited` property in `addBotToEnemyList()` optional
2024-05-24 10:58:55 +01:00
d13e86ba46
Rebranding to SPT ( !345 )
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Rebranded src code and scripts to SPT
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: SPT-AKI/Server#345
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-21 17:59:04 +00:00
cb169a18b9
Project Code Format
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Ran the `npm run format` command to bring the entire project in-line with the formatting rules.
2024-05-17 15:32:41 -04:00
Dev
1d8bc4537c
Fix issue with getBotDifficultySettings()
cloning assault bot correctly when bot type not found but storing it against the new bot type with preserved caps, resulting in getting difficulty values failing
2024-05-14 15:45:04 +01:00
f8d1227dfd
Introduced a new ICloner interface with 3 implementations, one of them being a recursive cloner which is faster and more efficient than its counterparts by more than 50% ( !328 )
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Co-authored-by: clodan <clodan@clodan.com>
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Co-authored-by: chomp <chomp@noreply.dev.sp-tarkov.com>
Reviewed-on: SPT-AKI/Server#328
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-13 17:58:17 +00:00
50c7a26a58
ESLint Pass
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This is the first pass of ESLint on the codebase.
ESLint formatting is less strict when it comes to line-length and line-breaks then dprint/biome, so if you see formatting that you don't like... fix it! It shouldn't require a configuration change.
- This should merge clean into master (when the time comes).
- This will not merge clean into `3.9.0-DEV`, but the conflicts aren't that bad.
2024-05-07 23:57:08 -04:00
622949cd83
Auto-formatting Sweep
2023-11-15 21:12:40 -05:00
418d9f2a8f
Import path alias on the whole project ( !157 )
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- Ability to use @spt-aki path alias on the whole project.
- Swapped all imports from relative paths, for imports using the path alias.
Reviewed-on: SPT-AKI/Server#157
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-committed-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
2023-10-19 17:21:17 +00:00
0b67a9a0e9
0.13.5.0 ( !147 )
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Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Co-authored-by: Terkoiz <terkoiz@noreply.dev.sp-tarkov.com>
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-authored-by: Refringe <refringe@noreply.dev.sp-tarkov.com>
Co-authored-by: Kaeno <e>
Reviewed-on: SPT-AKI/Server#147
2023-10-10 11:03:20 +00:00
Dev
f3b28d532c
Refactor convertBotDifficultyDropdownToBotDifficulty() ot use switch statement
2023-05-18 17:23:28 +01:00
Dev
e1310d74ca
Add Repo
2023-03-03 15:23:46 +00:00