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mirror of https://github.com/sp-tarkov/server.git synced 2025-02-13 09:50:43 -05:00

61 Commits

Author SHA1 Message Date
Dev
7be6b47e23 Fixed various Biome issues 2024-07-23 17:30:20 +01:00
5740774a46
Apply Biome Formatting
This is the result of running `npm run format` which applies the Biome formatting rules. Rejoice!
2024-07-23 11:12:53 -04:00
Dev
9af480f625 Improved formatting of repeatable charisma bonus application 2024-07-21 16:24:05 +01:00
8ff9f6f945 Fix that charisma skill cannot deduct repeatable quest change cost (!380)
add discount caculation for repeatable quest change, not it can deduct cost with player's charisma skil level(per level 0.1%)

Reviewed-on: SPT/Server#380
Co-authored-by: HiddenCirno <2301697863@qq.com>
Co-committed-by: HiddenCirno <2301697863@qq.com>
(cherry picked from commit 7e06517c8c7c4350ba0c7c79cebf7d67ba1de94e)
2024-07-21 13:02:05 +01:00
7a05acacdd fix free change still deduct trader standing (!379)
Fix that free change repeatable chance quest still deduct trader standing, now it will deduct when player have no access to free change or have no free change counts

Reviewed-on: SPT/Server#379
Co-authored-by: HiddenCirno <2301697863@qq.com>
Co-committed-by: HiddenCirno <2301697863@qq.com>
(cherry picked from commit dcb98f7d1b21ccde76d0a6c26514a718290b19b6)
2024-07-21 09:03:12 +01:00
Dev
c3e9236759 Fixed repeatables breaking when using free refreshes
Refactored `changeRepeatableQuest()` to reduce looping and indentation
2024-07-03 21:41:31 +01:00
Dev
a63d2307df Fixed free refreshes still costing roubles/rep to replace
Refactor of `useFreeRefreshIfAvailable()` to improve readability
2024-07-01 10:42:16 +01:00
Dev
b7082ff9dc Removed redundant logic as we've reset the data in previous line 2024-06-20 16:17:07 +01:00
Dev
785d6a3589 Fixed free repeatables not refreshing their count after expiry 2024-06-20 16:12:34 +01:00
Dev
e793b0bc63 Fixed nullref error on repeatable refresh click event
Fixed all profiles having access to free repeatable refreshes

Fixed newly created profiles generating with 0 free refreshes regardless of game version
2024-06-16 10:58:35 +01:00
Dev
72b0ce324e Extracted processExpiredQuests() from getClientRepeatableQuests() 2024-06-15 13:29:22 +01:00
Dev
299586d36a Improved implementation of daily quest reward system
Fixed repeatables vanishing after first generation
2024-06-15 13:28:25 +01:00
Dev
d9f8ba653a Refactoring of RepeatableQuestController 2024-06-07 21:33:09 +01:00
Dev
7842167595 Stored free daily quest resets in profile per-daily-type
Wired up `getClientRepeatableQuests()` to retrieve this value + reduced indentation of function
Updated `changeRepeatableQuest()` to decrement free daily value from profile
2024-06-03 17:33:46 +01:00
Dev
671c57cefb Cleaned up getClientRepeatableQuests() 2024-06-03 16:51:26 +01:00
Dev
f341bfcb4b 14.8.6.30268
Added new properties to daily quests
Stubbed out quest achievement rewards
Added new Item properties used by unknown radio
Updated data JSONs
2024-05-30 13:05:28 +01:00
8727f6150e primery-dependencies (!355)
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: SPT/Server#355
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-28 14:04:20 +00:00
Dev
f56da3c1a8 Updated various classes to make use of databaseService 2024-05-28 14:52:22 +01:00
Dev
584eade530 Added getLocation() to databaseService and made use of it across various classes 2024-05-28 14:28:26 +01:00
Dev
fdb7a2b7d8 Updated various classes to use DatabaseService instead of DatabaseServer 2024-05-28 13:59:19 +01:00
173a726f33 Removed all null references in favor of undefined (!354)
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: SPT/Server#354
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-27 20:06:07 +00:00
Dev
612b1b7940 Localized more warnings 2024-05-24 16:42:42 +01:00
d13e86ba46 Rebranding to SPT (!345)
Rebranded src code and scripts to SPT

Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: SPT-AKI/Server#345
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-21 17:59:04 +00:00
cb169a18b9
Project Code Format
Ran the `npm run format` command to bring the entire project in-line with the formatting rules.
2024-05-17 15:32:41 -04:00
14e8f8fa19
Take your brackets back!
I don't want em'. Grumble. Ahem...

This change allows for "extra" parentheses to be added in situations where, without them, the code could possibly, potentially be seen as maybe a little-bit, tiny confusing.

Also, fixes a bunch of other ESLint errors. Mostly down to naming warnings now. Mostly.
2024-05-13 17:04:23 -04:00
f8d1227dfd Introduced a new ICloner interface with 3 implementations, one of them being a recursive cloner which is faster and more efficient than its counterparts by more than 50% (!328)
Co-authored-by: clodan <clodan@clodan.com>
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Co-authored-by: chomp <chomp@noreply.dev.sp-tarkov.com>
Reviewed-on: SPT-AKI/Server#328
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-13 17:58:17 +00:00
50c7a26a58
ESLint Pass
This is the first pass of ESLint on the codebase.

ESLint formatting is less strict when it comes to line-length and line-breaks then dprint/biome, so if you see formatting that you don't like... fix it! It shouldn't require a configuration change.

- This should merge clean into master (when the time comes).
- This will not merge clean into `3.9.0-DEV`, but the conflicts aren't that bad.
2024-05-07 23:57:08 -04:00
Dev
561c5a7ffc Remove unused injection + lint 2024-03-10 23:18:42 +00:00
8853ff9aad Remove maps the player can't access due to PMC level from the list of possible daily locations (!229)
This change should handle any map having its level range changed.

With base data, no changes should occur, because GZ currently lists level 0-100 as its level range. You can however change GZ's base.json to limit it to level 20 for testing

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT-AKI/Server#229
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-17 10:48:52 +00:00
3a2b24b9b8
Simple Parameter Reassignment Issues
Addresses some of the more simple linting errors regarding the reassignment of function parameters.
2024-02-05 19:03:26 -05:00
34121182a1
Biome Linting Issues
Fixed some instances of:
- Unordered imports
- Reassigning function parameters
- Modifying values in assignment/return statements
- Array.forEach being used instead of for...of
- Simplified control logic
2024-02-05 19:03:26 -05:00
90492f3aa2
Formatting
Have you been using the recommended VSCode extensions? ;)
2024-02-02 15:00:21 -05:00
Dev
95dd27038d improve accuracy of daily quest system
Keep completed dailies inside "activeQuests" array until dailies are refreshed
Adjust post-raid quest handling to ensure previously completed/failed quests keep their original status
2024-01-31 14:38:18 +00:00
Dev
0166e30dd1 Reduce instances of IItemEventRouterResponse being passed into a function and then returned, its an object and passed by ref, no need to return it
Reduce instances of `IItemEventRouterResponse` being reassigned in a function

Rename `getMoney` to `giveProfileMoney`
2024-01-16 12:21:42 +00:00
Dev
9dbd3d1acf Updated server handling of quests/repeatable quests to match 0.14 changes - this will break profiles 2024-01-05 19:52:21 +00:00
Dev
bda6d66e92 Log names of files being serialsied 2023-12-13 22:16:21 +00:00
Dev
67f7eb59c5 Improve handling of profileChanges, dont overwrite existing data when adding new objects 2023-11-30 10:02:00 +00:00
Dev
1350fdb78b Find quest in player quest array using .find instead of .filter 2023-11-25 13:28:52 +00:00
4ac12ef70a Formatting/Linting Changes (!168)
These are the formatting & linting configuration changes from the `3.8.0` branch and the changes that they make to the overall project.

The majority of these changes are from running two commands:

`npm run lint:fix`
`npm run style:fix`

This has already been run on the `3.8.0` branch and this PR should make `master` play nicer when it comes to merges going forward.

There are now four VSCode plugins recommended for server development. They've been added to the workspace file and a user should get a UI notification when the workspace is opened if they're not installed.

The four plugins are:
https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig
https://marketplace.visualstudio.com/items?itemName=dprint.dprint
https://marketplace.visualstudio.com/items?itemName=dbaeumer.vscode-eslint
https://marketplace.visualstudio.com/items?itemName=biomejs.biome

Once installed they should just work within the workspace.

Also, be sure to `npm i` to get the new dprint application.

Co-authored-by: Refringe <brownelltyler@gmail.com>
Reviewed-on: SPT-AKI/Server#168
2023-11-16 21:42:06 +00:00
Dev
938e439c81 Use daily quest count value from globals instead of hard coding it 2023-11-07 10:20:59 +00:00
Dev
1510237b01 take into accout Charisma skill at elite level when calculating daily quest count 2023-11-07 09:58:58 +00:00
Dev
ec7d3e1699 Fix bad injection 2023-10-21 20:22:11 +01:00
Dev
de2f70fb79 Remove replaced repeatable quest from PMC and scav profile 2023-10-21 17:39:44 +01:00
Dev
234cd0b833 Randomise standing loss for dailies 2023-10-19 21:49:38 +01:00
Dev
20b9a39cda Add missing IDs to json and pass throughout code 2023-10-19 21:36:17 +01:00
Dev
d97beda4b7 Rework how repeatable quests are replaced 2023-10-19 20:04:47 +01:00
Dev
57b1fe0733 Improve bad replacement quest error messaging 2023-10-19 19:30:23 +01:00
418d9f2a8f Import path alias on the whole project (!157)
- Ability to use @spt-aki path alias on the whole project.
- Swapped all imports from relative paths, for imports using the path alias.

Reviewed-on: SPT-AKI/Server#157
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-committed-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
2023-10-19 17:21:17 +00:00
Dev
1adeed29ef Transfer ConditionCounter and quest status changes incurred during scav raid into pmc profile
Only add quests to scav profile when its a pickup/exploration/elimination quest
2023-10-17 22:04:19 +01:00
Dev
99cb77d3cf Save scav quests into scav profile when accepting them 2023-10-17 16:31:21 +01:00