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mirror of https://github.com/sp-tarkov/server.git synced 2025-02-13 09:50:43 -05:00

2516 Commits

Author SHA1 Message Date
Chomp
ed6f645d93 Fixed quest reward errors on quest completion 2025-01-07 22:37:41 +00:00
Chomp
145551cf5e Fixed scav repeatable quest progress not persisting after raid 2025-01-07 22:05:26 +00:00
Chomp
2e1e13e563 Replace usages of objectId.generate() with hashUtil.generate() 2025-01-07 22:04:24 +00:00
Chomp
6a2afe2fa7 Added ability to filter out PMC loot items from pool based on its value, configured via pmc.json/lootItemLimitsRub 2025-01-07 20:28:41 +00:00
2d7fdc0dc2
Various Async improvements (#1044)
- Done some slight refactoring to `DatabaseImporter` to get rid of the
old loading methods that have been sitting unused for sometime, as well
as slightly refactoring `loadAsync` for better readability and using
map's wherever possible, this should also yield a slight performance
improvement?
- Updated VFS to use node:fs/promises rather than our own promisfying of
those methods.
- Got rid of commands on VFS, I don't see why these are necessary
anymore? If there's a good reason to still leave these I can revert
this.
- Changed loadImages to loadImagesAsync

---------

Co-authored-by: Chomp <27521899+chompDev@users.noreply.github.com>
2025-01-07 18:31:22 +00:00
Chomp
2139c19a47 Cleaned up IGLobals ICustomization 2025-01-07 17:59:07 +00:00
Chomp
0b82c617c1 Fixed incorrect type 2025-01-07 17:50:54 +00:00
Chomp
93859dbdcd Removed debug code 2025-01-07 17:47:18 +00:00
Chomp
f5ac224b37 Added functionality to add customisations gained from achievements to profile upon completion of raid 2025-01-07 17:45:18 +00:00
Chomp
e7f5d9d0a2 Fixed incorrect types found in globals 2025-01-07 17:44:39 +00:00
Chomp
7e606376c5 Fixed getGameMode return type 2025-01-07 16:40:11 +00:00
7190557805
Biome Configuration Updates (#1042)
See 0d1e1ba3591458bb195812232d3b8c3345abbeaa for actual changes. The
rest is from running the `style:fix` script.

- Consolidated ignores
- Enabled for `ModCompilerService.ts`
- Added a format ignore line to `ModCompilerService.ts` to prevent
mappings from being affected
- Enabled for `jsonc` file types

---------

Co-authored-by: Chomp <27521899+chompDev@users.noreply.github.com>
2025-01-07 15:36:08 +00:00
Chomp
0ef36fa5bc Fixed incorrect type for backendPort 2025-01-07 15:03:32 +00:00
Chomp
20ec7f9858 Created new class QuestRewardHelper, migrated reward code from QuestHelper 2025-01-07 13:32:09 +00:00
Chomp
3e760e88e4 Added code to add hideout customisation unlocks to profile when quest completion rewards an achievement
Fixed inaccurate `rewards` type for achievement object
2025-01-07 13:06:28 +00:00
Chomp
b0d3d68d01 Moved dogtag customisation options into profile controller instead of inside client/customization/storage handler
Renamed variable to better reflect what it holds
2025-01-07 12:51:16 +00:00
Chomp
9b16af7cb6 On quest completion, store hideout customisation unlocks inside profile json
Append the unlock customisations to results of `client/customization/storage` call

Added `hideoutCustomisationUnlocks` to profile on creation
2025-01-07 12:47:32 +00:00
Chomp
7fcdfa7a56 Added nullguard to hideoutCustomizationSetMannequinPose 2025-01-07 11:28:57 +00:00
Chomp
57a56440f7 Implemented hideoutCustomizationSetMannequinPose endpoint 2025-01-07 11:19:19 +00:00
d5891e083f
Node Version Validation
This introduces a node version validation check on server start-up. The expected node version is pulled from the `package.json`. Locally, the expected version is pulled directly. The build script writes the expected node version into the `build.json` file, which is used in the built environment. When an invalid match is made the server start-up halts.
2025-01-06 12:34:35 -05:00
ed2b90fa0a
Various fixes so biome is happy (#1032)
- Changes to import typing for ILogger and ICloner
- Targets es2022 in compilerOptions (Matching the target in .swcrc)
because otherwise Biome doesn't seem to find a proper target.
- Fixes up the seasonal event typing
- fixes run:debug to target the correct file
2025-01-06 17:09:33 +00:00
Chomp
0442f5c28c Reverted workarounds now cycling dep issue is resolved 2025-01-06 16:55:38 +00:00
Chomp
b64c46c95d Remove redundant function that requires ragfair trader that was removed awhile ago 2025-01-06 15:21:35 +00:00
Chomp
2e4f15d5a8 Reduced nesting 2025-01-06 15:16:32 +00:00
Chomp
fc7b33cd53 Fixed trader offer prices being rounded to whole int, breaking items that are sold for < 1, e.g. ammo sold for dollars
Clone trader data before we create flea offers with it, prevents contamination due to pass by reference

Moved trader item price modification for `config.traderPriceMultipler` into `onLoad` event of `TraderController`
2025-01-06 15:16:22 +00:00
Chomp
3cbadf9ce9 Enclosed stdout.setEncoding("utf8") inside a isTTY check 2025-01-06 11:25:48 +00:00
Chomp
873f9c7aad Fixed final circular dep 2025-01-06 10:41:31 +00:00
Chomp
733a23f994 Moved interfaces out of ISptProfile into their own files to reduce circular deps 2025-01-06 10:38:06 +00:00
Chomp
b5936286bd Moved Program statics into their own class to reduce circular dep errors from 19 to 2
Fixed various ILogger warnings
2025-01-06 10:34:21 +00:00
Chomp
dd5d1373fb Temp fix for script 2025-01-05 19:42:54 +00:00
Chomp
9f6269f98b Fixed errors 2025-01-05 19:39:56 +00:00
Chomp
7681d07ab9 Added new command to hydrate customisationStorage data 2025-01-05 15:27:27 +00:00
Chomp
43c5ef8d61 Added new quest reward type 2025-01-05 10:44:27 +00:00
0587fc398b Fix up edge case error with tiered flea weapon builds 2025-01-05 02:57:04 +01:00
Chomp
5537b9b521 Added missing properties to getDefaultSptDataObject() 2025-01-04 19:00:36 +00:00
Chomp
2110edb9c2 Added givemesunshine command to force summer 2025-01-04 13:03:46 +00:00
Chomp
1676ea0d2b updated forced event system to be more generic - Fixed issue with weatherConfig.overrideSeason check 2025-01-04 12:56:46 +00:00
Chomp
07b64aa696 Added hohoho command to force Christmas 2025-01-04 12:47:27 +00:00
Chomp
9138248954 Fixed forceSeasonalEvent not correctly flagging properties as enabled when forcing christmas/halloween 2025-01-04 12:41:10 +00:00
Chomp
f43666aff5 Adjusted startPostRaidInsuranceLostProcess to not throw on error - This allows the server to process insurance for non-broken traders 2025-01-04 11:58:55 +00:00
Chomp
d86400da54 Added extra safety check when getting temp from profile + added default 2025-01-03 19:55:55 +00:00
Chomp
53b88a0cc0 Added nullgaurd to generateFenceBaseAssorts for items lacking slot properties 2025-01-03 16:11:15 +00:00
Chomp
4ac3dee831 Updated updateProfileHealthPostRaid to reset pmc temp to profile default after exiting a raid 2025-01-03 11:49:19 +00:00
Chomp
47769f1532 Log warning when attempting to overwrite existing preset 2025-01-03 11:14:01 +00:00
Chomp
79718c311b Added ability to insert custom ItemPreset objects into globals.json on server load 2025-01-03 10:39:59 +00:00
Chomp
4d6d21b3f6 Reordered OnLoad events to ensure performPostDbLoadActions loads first 2025-01-03 10:38:30 +00:00
Chomp
2a252f19d8 Silenced undefined warning 2025-01-03 10:24:23 +00:00
Chomp
d151db0c76 Updated dogtag generation based on client investigation 2025-01-02 13:20:18 +00:00
Chomp
ad70c9a66e Expanded handleModEvent to make use of forceSeason, enableChristmasHideout, enableHalloweenHideout, addEventGearToBots and addEventLootToBots 2025-01-01 14:47:56 +00:00
Chomp
a0a9fcacb9 Improvemetns to seasonal event system
Extended christmas event to 7th of january

new years event has christmas event actions

Moved seasonal code into functions

Added more seasonal settings for events
2025-01-01 14:37:11 +00:00