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mirror of https://github.com/sp-tarkov/server.git synced 2025-02-13 09:50:43 -05:00

391 Commits

Author SHA1 Message Date
Dev
a941a22305 Attempt to resolve issue where failed quests that are restarted retain their previous completed statuses until client restart
New function to purge completed condtions + remove status timers beyond what a newly started quest would have + add updated quest status object to `questsStatus` property on profile changes response object
2023-11-29 23:36:31 +00:00
Dev
a1d6596f8d Fix multiple typos 2023-11-29 11:36:20 +00:00
Dev
382cf4c785 Update getMessageItemContents() to handle when its items.data property is null 2023-11-27 18:24:02 +00:00
Dev
cc488477fb Logging improvements 2023-11-27 17:01:38 +00:00
Dev
14e917823c Nullguard getMessageItemContents() when checking count of reward items 2023-11-26 22:53:09 +00:00
Dev
0b57fe3a5b Stop addAmmoIntoEquipmentSlots() from adding ammo if item cannot find container to add item to 2023-11-25 10:04:17 +00:00
Dev
4057301953 Nullguard prior to saving quest data to scav profile 2023-11-24 19:18:29 +00:00
Dev
3c0e6a34f2 Improve addItemWithChildrenToEquipmentSlot(), Make it return different result when:
There are no containers to add item to
Unknown reason

Improved handling of when container has no space for item

Improve `ExternalInventoryMagGen.process()`, Handle edge case when a weapon with a default internal magazine but weapon uses external magazine

Improve most locations that call `addItemWithChildrenToEquipmentSlot()` to log failure reason
2023-11-24 16:05:58 +00:00
Dev
8c7b5da9ff Rename variable for clarity 2023-11-24 15:38:37 +00:00
Dev
5a2f6b7581 Optimisation: addAmmoIntoEquipmentSlots(), if it fails because of lack of space, break out of loop and skip trying to add remaining ammo 2023-11-24 15:35:19 +00:00
Dev
a0016ae2fa Parse result inside getRandomizedMagazineCount() to number before returning 2023-11-24 15:31:16 +00:00
Dev
7342849f61 Resolve getRandomizedBulletCount returning extremely large ammo values for rotating grenade launchers 2023-11-24 15:24:46 +00:00
Dev
aa6f765a64 Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
# Conflicts:
#	project/assets/configs/core.json
2023-11-22 14:28:30 +00:00
Dev
ddb9917c6b Rework of post-raid scav/pmc profile handling:
Moved logic out of `updateProfileBaseStats()` and into separate functions for pmc/scav, left profile-agnostic code alone
new functions `updatePmcProfileDataPostRaid` and `updateScavProfileDataPostRaid`

scav - Only copy active quest progress from client profile to server scav profile
scav - dont attempt to update trader standings, none exist on scav profile
scav - dont transfer psot-raid limb damage to server profile

Update quest status values similarly to PMC quests post raid to ensure they're consistent with existing quest data in profile
Simplifies `migrateScavQuestProgressToPmcProfile`

made various warnings debug instead
2023-11-20 16:33:04 +00:00
Dev
9929cf8c33 Clone handbook data before caching it 2023-11-20 13:47:47 +00:00
Dev
1abc7e3604 Handle failing a quest while raiding as scav 2023-11-20 11:19:11 +00:00
6cd86e67b0
Merge branch 'master' into 3.8.0
# Conflicts:
#	project/.vscode/launch.json
#	project/assets/database/locations/bigmap/base.json
#	project/assets/database/locations/interchange/base.json
#	project/assets/database/locations/rezervbase/base.json
#	project/gulpfile.mjs
#	project/package.json
#	project/src/ErrorHandler.ts
#	project/src/Program.ts
#	project/src/callbacks/DataCallbacks.ts
#	project/src/callbacks/DialogueCallbacks.ts
#	project/src/callbacks/GameCallbacks.ts
#	project/src/callbacks/HandbookCallbacks.ts
#	project/src/callbacks/HealthCallbacks.ts
#	project/src/callbacks/HttpCallbacks.ts
#	project/src/callbacks/LauncherCallbacks.ts
#	project/src/callbacks/LocationCallbacks.ts
#	project/src/callbacks/MatchCallbacks.ts
#	project/src/callbacks/ModCallbacks.ts
#	project/src/callbacks/NotifierCallbacks.ts
#	project/src/callbacks/PresetCallbacks.ts
#	project/src/callbacks/ProfileCallbacks.ts
#	project/src/callbacks/RagfairCallbacks.ts
#	project/src/callbacks/TraderCallbacks.ts
#	project/src/context/ApplicationContext.ts
#	project/src/context/ContextVariableType.ts
#	project/src/controllers/BotController.ts
#	project/src/controllers/CustomizationController.ts
#	project/src/controllers/DialogueController.ts
#	project/src/controllers/GameController.ts
#	project/src/controllers/HealthController.ts
#	project/src/controllers/HideoutController.ts
#	project/src/controllers/InraidController.ts
#	project/src/controllers/InsuranceController.ts
#	project/src/controllers/InventoryController.ts
#	project/src/controllers/LauncherController.ts
#	project/src/controllers/LocationController.ts
#	project/src/controllers/MatchController.ts
#	project/src/controllers/QuestController.ts
#	project/src/controllers/RagfairController.ts
#	project/src/controllers/RepeatableQuestController.ts
#	project/src/controllers/TradeController.ts
#	project/src/di/Container.ts
#	project/src/di/Router.ts
#	project/src/generators/BotEquipmentModGenerator.ts
#	project/src/generators/BotLevelGenerator.ts
#	project/src/generators/BotWeaponGenerator.ts
#	project/src/generators/LocationGenerator.ts
#	project/src/generators/LootGenerator.ts
#	project/src/generators/RepeatableQuestGenerator.ts
#	project/src/generators/WeatherGenerator.ts
#	project/src/generators/weapongen/InventoryMagGen.ts
#	project/src/generators/weapongen/implementations/BarrelInventoryMagGen.ts
#	project/src/generators/weapongen/implementations/ExternalInventoryMagGen.ts
#	project/src/helpers/AssortHelper.ts
#	project/src/helpers/BotGeneratorHelper.ts
#	project/src/helpers/InRaidHelper.ts
#	project/src/helpers/ProfileHelper.ts
#	project/src/helpers/RagfairHelper.ts
#	project/src/helpers/RagfairOfferHelper.ts
#	project/src/helpers/TraderHelper.ts
#	project/src/loaders/ModLoadOrder.ts
#	project/src/loaders/PostDBModLoader.ts
#	project/src/loaders/PreAkiModLoader.ts
#	project/src/models/eft/common/IGlobals.ts
#	project/src/models/eft/common/ILocationBase.ts
#	project/src/models/eft/common/tables/IBotBase.ts
#	project/src/models/eft/common/tables/IProfileTemplate.ts
#	project/src/models/eft/common/tables/ITemplateItem.ts
#	project/src/models/eft/dialog/IAcceptFriendRequestData.ts
#	project/src/models/eft/dialog/IDeleteFriendRequest.ts
#	project/src/models/eft/game/IGameConfigResponse.ts
#	project/src/models/eft/game/IGameKeepAliveResponse.ts
#	project/src/models/eft/game/IGameStartResponse.ts
#	project/src/models/eft/match/IJoinMatchResult.ts
#	project/src/models/eft/notifier/INotifier.ts
#	project/src/models/eft/profile/GetProfileStatusResponseData.ts
#	project/src/models/eft/trade/IProcessBuyTradeRequestData.ts
#	project/src/models/eft/trade/IProcessSellTradeRequestData.ts
#	project/src/models/enums/WildSpawnTypeNumber.ts
#	project/src/models/spt/bots/BotGenerationDetails.ts
#	project/src/models/spt/config/IBotConfig.ts
#	project/src/models/spt/config/IBotDurability.ts
#	project/src/models/spt/config/IInRaidConfig.ts
#	project/src/models/spt/config/ILocationConfig.ts
#	project/src/models/spt/config/IQuestConfig.ts
#	project/src/models/spt/config/ISeasonalEventConfig.ts
#	project/src/models/spt/server/ILocations.ts
#	project/src/models/spt/utils/IUuidGenerator.ts
#	project/src/routers/dynamic/BotDynamicRouter.ts
#	project/src/routers/dynamic/BundleDynamicRouter.ts
#	project/src/routers/dynamic/CustomizationDynamicRouter.ts
#	project/src/routers/dynamic/DataDynamicRouter.ts
#	project/src/routers/dynamic/HttpDynamicRouter.ts
#	project/src/routers/dynamic/InraidDynamicRouter.ts
#	project/src/routers/dynamic/LocationDynamicRouter.ts
#	project/src/routers/dynamic/NotifierDynamicRouter.ts
#	project/src/routers/dynamic/TraderDynamicRouter.ts
#	project/src/routers/save_load/InsuranceSaveLoadRouter.ts
#	project/src/routers/save_load/ProfileSaveLoadRouter.ts
#	project/src/routers/serializers/NotifySerializer.ts
#	project/src/routers/static/BotStaticRouter.ts
#	project/src/routers/static/BundleStaticRouter.ts
#	project/src/routers/static/ClientLogStaticRouter.ts
#	project/src/routers/static/CustomizationStaticRouter.ts
#	project/src/routers/static/DataStaticRouter.ts
#	project/src/routers/static/DialogStaticRouter.ts
#	project/src/routers/static/GameStaticRouter.ts
#	project/src/routers/static/HealthStaticRouter.ts
#	project/src/routers/static/InraidStaticRouter.ts
#	project/src/routers/static/InsuranceStaticRouter.ts
#	project/src/routers/static/ItemEventStaticRouter.ts
#	project/src/routers/static/LauncherStaticRouter.ts
#	project/src/routers/static/LocationStaticRouter.ts
#	project/src/routers/static/MatchStaticRouter.ts
#	project/src/routers/static/NotifierStaticRouter.ts
#	project/src/routers/static/PresetStaticRouter.ts
#	project/src/routers/static/ProfileStaticRouter.ts
#	project/src/routers/static/QuestStaticRouter.ts
#	project/src/routers/static/RagfairStaticRouter.ts
#	project/src/routers/static/TraderStaticRouter.ts
#	project/src/routers/static/WeatherStaticRouter.ts
#	project/src/services/BotEquipmentFilterService.ts
#	project/src/services/BotGenerationCacheService.ts
#	project/src/services/BotWeaponModLimitService.ts
#	project/src/services/PaymentService.ts
#	project/src/services/ProfileFixerService.ts
#	project/src/services/RagfairOfferService.ts
#	project/src/services/RagfairTaxService.ts
#	project/src/services/RepairService.ts
#	project/src/services/SeasonalEventService.ts
#	project/src/utils/RagfairOfferHolder.ts
#	project/src/utils/TimeUtil.ts
#	project/src/utils/UUidGenerator.ts
#	project/src/utils/VFS.ts
#	project/src/utils/collections/queue/Queue.ts
#	project/src/utils/logging/AbstractWinstonLogger.ts
#	project/src/utils/logging/WinstonMainLogger.ts
#	project/src/utils/logging/WinstonRequestLogger.ts
#	project/tests/utils/TimeUtil.test.ts

Manually resolved by Refringe.
2023-11-16 23:35:11 -05:00
4ac12ef70a Formatting/Linting Changes (!168)
These are the formatting & linting configuration changes from the `3.8.0` branch and the changes that they make to the overall project.

The majority of these changes are from running two commands:

`npm run lint:fix`
`npm run style:fix`

This has already been run on the `3.8.0` branch and this PR should make `master` play nicer when it comes to merges going forward.

There are now four VSCode plugins recommended for server development. They've been added to the workspace file and a user should get a UI notification when the workspace is opened if they're not installed.

The four plugins are:
https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig
https://marketplace.visualstudio.com/items?itemName=dprint.dprint
https://marketplace.visualstudio.com/items?itemName=dbaeumer.vscode-eslint
https://marketplace.visualstudio.com/items?itemName=biomejs.biome

Once installed they should just work within the workspace.

Also, be sure to `npm i` to get the new dprint application.

Co-authored-by: Refringe <brownelltyler@gmail.com>
Reviewed-on: SPT-AKI/Server#168
2023-11-16 21:42:06 +00:00
00be492d5e
Resolves ESLint Naming Convention Issues 2023-11-16 10:09:01 -05:00
0ac9e147cb
Resolved post-conflict syntax errors. Sorry! 2023-11-16 10:07:46 -05:00
8066eb942e
Merge branch 'fix/linting-errors' into 3.8.0
# Conflicts:
#	project/src/callbacks/DataCallbacks.ts
#	project/src/callbacks/DialogueCallbacks.ts
#	project/src/callbacks/GameCallbacks.ts
#	project/src/callbacks/HandbookCallbacks.ts
#	project/src/callbacks/HealthCallbacks.ts
#	project/src/callbacks/HttpCallbacks.ts
#	project/src/callbacks/InventoryCallbacks.ts
#	project/src/callbacks/LauncherCallbacks.ts
#	project/src/callbacks/ModCallbacks.ts
#	project/src/callbacks/PresetCallbacks.ts
#	project/src/callbacks/TraderCallbacks.ts
#	project/src/context/ApplicationContext.ts
#	project/src/context/ContextVariableType.ts
#	project/src/controllers/BotController.ts
#	project/src/controllers/CustomizationController.ts
#	project/src/controllers/DialogueController.ts
#	project/src/controllers/GameController.ts
#	project/src/controllers/HideoutController.ts
#	project/src/controllers/InraidController.ts
#	project/src/controllers/InsuranceController.ts
#	project/src/controllers/InventoryController.ts
#	project/src/controllers/LauncherController.ts
#	project/src/controllers/LocationController.ts
#	project/src/controllers/QuestController.ts
#	project/src/controllers/RagfairController.ts
#	project/src/controllers/RepeatableQuestController.ts
#	project/src/controllers/TradeController.ts
#	project/src/di/Container.ts
#	project/src/di/Router.ts
#	project/src/generators/BotEquipmentModGenerator.ts
#	project/src/generators/BotGenerator.ts
#	project/src/generators/BotWeaponGenerator.ts
#	project/src/generators/LocationGenerator.ts
#	project/src/generators/LootGenerator.ts
#	project/src/generators/RepeatableQuestGenerator.ts
#	project/src/generators/WeatherGenerator.ts
#	project/src/generators/weapongen/InventoryMagGen.ts
#	project/src/generators/weapongen/implementations/BarrelInventoryMagGen.ts
#	project/src/generators/weapongen/implementations/ExternalInventoryMagGen.ts
#	project/src/helpers/AssortHelper.ts
#	project/src/helpers/BotGeneratorHelper.ts
#	project/src/helpers/HttpServerHelper.ts
#	project/src/helpers/InRaidHelper.ts
#	project/src/helpers/TradeHelper.ts
#	project/src/helpers/TraderHelper.ts
#	project/src/loaders/PostDBModLoader.ts
#	project/src/loaders/PreAkiModLoader.ts
#	project/src/models/eft/common/tables/IProfileTemplate.ts
#	project/src/models/eft/common/tables/ITemplateItem.ts
#	project/src/models/eft/dialog/IAcceptFriendRequestData.ts
#	project/src/models/eft/dialog/IDeleteFriendRequest.ts
#	project/src/models/eft/game/IGameConfigResponse.ts
#	project/src/models/eft/game/IGameKeepAliveResponse.ts
#	project/src/models/eft/game/IGameStartResponse.ts
#	project/src/models/eft/match/IJoinMatchResult.ts
#	project/src/models/eft/notifier/INotifier.ts
#	project/src/models/eft/profile/GetProfileStatusResponseData.ts
#	project/src/models/eft/trade/IProcessSellTradeRequestData.ts
#	project/src/models/external/HttpFramework.ts
#	project/src/models/external/tsyringe.ts
#	project/src/models/spt/config/ILocationConfig.ts
#	project/src/models/spt/server/ILocations.ts
#	project/src/routers/dynamic/BundleDynamicRouter.ts
#	project/src/routers/dynamic/DataDynamicRouter.ts
#	project/src/routers/dynamic/HttpDynamicRouter.ts
#	project/src/routers/dynamic/NotifierDynamicRouter.ts
#	project/src/routers/save_load/HealthSaveLoadRouter.ts
#	project/src/routers/save_load/InraidSaveLoadRouter.ts
#	project/src/routers/save_load/InsuranceSaveLoadRouter.ts
#	project/src/routers/save_load/ProfileSaveLoadRouter.ts
#	project/src/routers/static/BundleStaticRouter.ts
#	project/src/routers/static/ClientLogStaticRouter.ts
#	project/src/routers/static/DataStaticRouter.ts
#	project/src/routers/static/DialogStaticRouter.ts
#	project/src/routers/static/GameStaticRouter.ts
#	project/src/routers/static/HealthStaticRouter.ts
#	project/src/routers/static/InraidStaticRouter.ts
#	project/src/routers/static/LauncherStaticRouter.ts
#	project/src/routers/static/LocationStaticRouter.ts
#	project/src/routers/static/MatchStaticRouter.ts
#	project/src/routers/static/ProfileStaticRouter.ts
#	project/src/routers/static/QuestStaticRouter.ts
#	project/src/routers/static/RagfairStaticRouter.ts
#	project/src/routers/static/WeatherStaticRouter.ts
#	project/src/services/BotGenerationCacheService.ts
#	project/src/services/BotLootCacheService.ts
#	project/src/services/LocalisationService.ts
#	project/src/services/ProfileFixerService.ts
#	project/src/services/RagfairOfferService.ts
#	project/src/services/RagfairTaxService.ts
#	project/src/services/RepairService.ts
#	project/src/utils/App.ts
#	project/src/utils/DatabaseImporter.ts
#	project/src/utils/RagfairOfferHolder.ts
#	project/src/utils/collections/queue/Queue.ts
#	project/tests/__factories__/ProfileInsurance.factory.ts
#	project/tests/controllers/InsuranceController.test.ts

Manually resolved by Refringe
2023-11-15 22:28:43 -05:00
622949cd83
Auto-formatting Sweep 2023-11-15 21:12:40 -05:00
Dev
909d79f415 Remove unnecessary removeMapAccessKey() method, now handled in client 2023-11-14 17:34:44 +00:00
0793df60c2
Formatting Change - Space is now given around object properties. 2023-11-13 12:38:16 -05:00
32b47bdc18
Formatting Change - When a statement can be moved into a single line and still be under the maximum line length, it is. 2023-11-13 12:31:52 -05:00
7533d33358
Formatting Change - Operator positions are now at the start of the next line (for multi-line statements). 2023-11-13 12:29:16 -05:00
Dev
206f0d672d Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
# Conflicts:
#	project/assets/configs/core.json
2023-11-13 17:06:19 +00:00
ce45862e75
Favours dot object notation whenever possible. 2023-11-13 11:51:02 -05:00
8586447d21
Formatting for helper classes. 2023-11-13 11:10:22 -05:00
Dev
5f774bf3c8 Exit loop after deleting hideout craft 2023-11-11 20:15:46 +00:00
Dev
d2f4327871 Update updateProductionTimers() to handle Progress value being undefined 2023-11-10 19:18:58 +00:00
Dev
171d39d5cf Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2023-11-09 14:49:41 +00:00
98a793229c fixed lint/complexity/noUselessSwitchCase 2023-11-08 19:53:00 +00:00
d13bcc2eba fixed lint/style/noInferrableTypes 2023-11-08 19:52:59 +00:00
133c0f760d fixed lint/suspicious/noGlobalIsNan 2023-11-08 19:52:57 +00:00
5b46e956c4 fixed lint/complexity/useLiteralKeys 2023-11-08 19:52:56 +00:00
3eee163aae fixed lint/complexity/noForEach 2023-11-08 19:51:52 +00:00
Dev
4580c1cea8 FIx hideout crafts flaged as needFuelForAllProductionTime not progressing 2023-11-08 16:17:14 +00:00
0ad85b45e1
Small ItemHelper.getRandomCompatibleCaliberTemplateId() Improvements
- Updated to safely access a deeply nested property.
- Updated to safely access the item `_id` and `_name` properties in the warning log.
- Updated to use the `RandomUtil.getArrayValue()` method to select a random ammo item template ID.
- Finished up some tests.
2023-11-07 22:59:04 -05:00
Dev
80afa0262c Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2023-11-07 21:22:06 +00:00
Dev
dfd1bcc589 getTemplatePrice(), when an item cannot be found in the handbook, add it with the price of 0 instead of 1 2023-11-07 21:21:34 +00:00
Dev
7941675102 getItemPrice() if static price is 0 and dynamic price is missing, return 0 instead of undefined 2023-11-07 21:13:41 +00:00
Dev
d2736f4004 Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into testing-redux 2023-11-07 20:59:14 +00:00
Dev
123df5c595 Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2023-11-07 20:58:56 +00:00
Dev
203ef0c011 Centralise getting a skill from a player profile into one location profileHelper.getSkillFromProfile() 2023-11-07 15:17:38 +00:00
Dev
847586f073 Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2023-11-07 14:44:26 +00:00
Dev
5a60e4dcf0 Consolodate multiple functions (incrementSkillLevel, rewardSkillpoints) that do the same task into one addSkillpointsToPlayer, make them use enum for skill type instead of string 2023-11-07 11:20:25 +00:00
Dev
206509359e Add Charisma points when insuring items, points to reward is a total guess until data can be obtained 2023-11-07 10:40:14 +00:00
Dev
1510237b01 take into accout Charisma skill at elite level when calculating daily quest count 2023-11-07 09:58:58 +00:00
Dev
1cccb0445a Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into testing-redux 2023-11-06 13:19:15 +00:00