DrakiaXYZ
90e0c2c4b9
Resolve missing static forced containers/weapons when using loot dumps from multiple versions
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Instead of only using the static forced containers from the first dump, merge all static forced containers so we can utilize dumps from multiple versions
2024-11-04 20:41:05 -08:00
0719a7bfdd
Resolves ArgumentException when processing 0.15.5 loot
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Resolves the following exception:
System.ArgumentException: .NET number values such as positive and negative infinity cannot be written as valid JSON. To make it work when using 'JsonSerializer', consider specifying 'JsonNumberHandling.AllowNamedFloatingPointLiterals'
2024-10-31 22:42:26 -04:00
f6f2acd842
Updated Unknown Key Static Container ID
2024-09-16 11:21:44 -04:00
1821756680
Forced Static Loot Update
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- Updates streets 'backup hideout key' container ID.
- Adds sandbox_high to the forced static loot config with the same static spawns as sandbox.
2024-09-10 10:52:30 -04:00
235249599e
Updates Sandbox-Scav-Near-Exit Container ID in Static Loot
2024-09-08 20:39:51 -04:00
c011c2dc58
Updates Unknown Key Container ID in Static Loot
2024-09-08 15:26:26 -04:00
a320d24ee4
Changes for 3.10 (32160)
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- Updates the Model/Input classes to match the new export JSON structure
- Updates references to model structure
- Updates SevenZipSharp package
- Adds a few null checks
2024-08-22 15:33:27 -04:00
f55ab3cdc0
Merge branch 'PerMapStaticLoot'
3.9
2024-08-22 14:33:48 -04:00
Dev
a68a251901
Altered Upd.StackObjectsCount type to object as BSGs data returns an int 99% of the time and string 1% of the time
2024-06-11 15:12:50 +01:00
Dev
8faea6353b
Added additional forced loose items to maps
2024-06-11 13:26:22 +01:00
Dev
3120ab8f91
Removed unnecessary else
2024-05-30 16:07:12 +01:00
Dev
a8b2cb8f31
Fixed tool logging an error when it had reached the map count limit
2024-05-30 16:03:33 +01:00
Dev
4d8b19a83f
Fixed issue with forced static loot items not being included
2024-05-20 19:06:54 +01:00
Dev
c032d65497
Moved quest key to new container
2024-05-20 17:42:55 +01:00
Dev
82059d1d13
Migrate static ammo values to be per-map
2024-04-22 22:29:06 +01:00
Dev
f3c904e1d5
Fix sandbox_high
not registering properly - Change processor to use map id instead of name
2024-04-22 22:17:04 +01:00
Dev
87ff9ecb0c
Migrate static container output into each locations sub folder
2024-04-22 21:23:57 +01:00
Dev
949a066519
Fix conversion error when input was an int
2024-04-22 21:21:03 +01:00
Dev
f7d8f829d4
use correct map name
2024-04-22 21:05:26 +01:00
Dev
8834775186
First attempt at splitting static loot per map, static ammo is disabled for now
2024-04-22 21:01:02 +01:00
Dev
892c7c548e
Add new sandbox map
2024-04-22 20:59:48 +01:00
Dev
8a541316d4
Cleanup of var names
2024-04-22 19:09:20 +01:00
Dev
7002b60e02
Pass Map list into CreateStaticLootDistribution
2024-04-22 19:08:40 +01:00
Dev
e1de79f0be
Cleanup of variable names and extracted some methods to help with readability
2024-04-19 16:08:54 +01:00
6e4c7abf73
dump-processor-cleanup ( #6 )
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Co-authored-by: Alex <alex@dm-me-for-questions.com>
Reviewed-on: SPT-AKI/LootDumpProcessor#6
2024-04-16 18:29:40 +00:00
Dev
7a432940dc
update quest item container id
2024-03-01 16:32:48 +00:00
Dev
f95664961d
Force green flare to GZ map
2024-01-19 13:59:00 +00:00
Dev
e940df4948
Update .net version to 8
2024-01-17 17:04:43 +00:00
5cf88f7884
Merge pull request 'Added code to check for odd cases in dumps where way more than average would be included for mean and std calculation' ( #5 ) from calculate-odd-dumps into master
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Reviewed-on: SPT-AKI/LootDumpProcessor#5
2024-01-17 00:47:10 +00:00
clodan
ccb71fd0aa
Added code to check for odd cases in dumps where way more than average would be included for mean and std calculation
2024-01-17 00:45:38 +00:00
Dev
13f06d01e6
removed 64e74a44c2b4f829615ec334 from forced_loose
2024-01-02 10:18:16 +00:00
Dev
fe28577c12
Add quest item
2024-01-01 10:45:37 +00:00
Dev
f931cf38c9
Add various quest items
2024-01-01 10:28:41 +00:00
Dev
c66d151536
Add new Sandbox
map
2023-12-28 13:04:15 +00:00
Kaeno
ae7dd7f85d
added Lootable_00063 to the container ignore list
2023-09-19 12:18:05 +01:00
Kaeno
6fb5ef2b9c
Made forcedloot only get picked if array has only 1 item.
2023-09-19 11:58:04 +01:00
Kaeno
31af623d17
Moved Quest items to their correct locations.
2023-09-09 02:46:01 +01:00
Dev
802709873b
Clean up ignore code
2023-09-08 15:38:10 +01:00
Dev
fbe5af24ee
Add container ignore system
2023-09-08 15:35:19 +01:00
fa68bd7635
Update forced loot items ( #4 )
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Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Reviewed-on: SPT-AKI/LootDumpProcessor#4
2023-09-08 14:15:36 +00:00
eb30f2fa2e
Merge pull request 'Fixed missing server items from old quests' ( #2 ) from missing-server-items into master
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Reviewed-on: SPT-AKI/LootDumpProcessor#2
2023-08-15 15:39:27 +00:00
Alex
b48b230d92
Fixed missing server items from old quests
2023-08-15 16:36:29 +01:00
c69dea3130
Merge pull request 'Changes' ( #1 ) from StreetsProbabilityTest into master
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Reviewed-on: SPT-AKI/LootDumpProcessor#1
2023-08-15 14:02:55 +00:00
Alex
242677ac6b
bug fix probability
2023-08-13 20:44:40 +01:00
Alex
9734c68724
moar logs
2023-08-13 19:26:39 +01:00
Alex
16a6cc9c76
config change for the 10th of august
2023-08-13 19:08:06 +01:00
Alex
a3d8eda63e
bug on limits for maps
2023-08-13 19:06:39 +01:00
Dev
3b99fc190b
Remove unnecessary code
2023-08-13 18:59:22 +01:00
Alex
20fd8d98c4
added limit of dumps per map
2023-08-13 18:14:54 +01:00
Alex
5600ba1783
dumps after certain date for containers
2023-08-13 17:26:49 +01:00