Hotfix for SPT-AKI 3.2.3

This commit is contained in:
notGreg 2022-09-19 07:59:29 +02:00
parent 0a7cf84cba
commit 3a0497140b
2 changed files with 6 additions and 6 deletions

View File

@ -9,7 +9,7 @@ using EFT.Settings.Graphics;
namespace ScopeTweaks namespace ScopeTweaks
{ {
[BepInPlugin("com.notGreg.scopeTweaks", "notGreg's Scope Tweaks", "1.1.0")] [BepInPlugin("com.notGreg.scopeTweaks", "notGreg's Scope Tweaks", "2.0.0")]
public class Plugin : BaseUnityPlugin public class Plugin : BaseUnityPlugin
{ {
Utils utils = new Utils(); Utils utils = new Utils();
@ -109,7 +109,7 @@ namespace ScopeTweaks
void updateInGameFOVValue(int value) void updateInGameFOVValue(int value)
{ {
//Logger.LogInfo($"Updating in-game FOV value to: {value}"); //Logger.LogInfo($"Updating in-game FOV value to: {value}");
Singleton<GClass1630>.Instance.Game.Settings.FieldOfView.Value = value; Singleton<GClass1642>.Instance.Game.Settings.FieldOfView.Value = value;
} }
void onAimingChanged() void onAimingChanged()
@ -149,7 +149,7 @@ namespace ScopeTweaks
{ {
//Logger.LogInfo($"Restoring FOV to {defaultFOVValue}"); //Logger.LogInfo($"Restoring FOV to {defaultFOVValue}");
updateInGameFOVValue(defaultFOVValue); updateInGameFOVValue(defaultFOVValue);
GClass1762.Instance.SetFov(defaultFOVValue, 1f, true); GClass1774.Instance.SetFov(defaultFOVValue, 1f, true);
break; break;
} }
} }
@ -232,7 +232,7 @@ namespace ScopeTweaks
setUpCameras(); setUpCameras();
//Logger.LogInfo("Grab default FOV from settings singleton"); //Logger.LogInfo("Grab default FOV from settings singleton");
defaultFOVValue = Singleton<GClass1630>.Instance.Game.Settings.FieldOfView; defaultFOVValue = Singleton<GClass1642>.Instance.Game.Settings.FieldOfView;
mainPlayer.HandsChangedEvent += (args) => mainPlayer.HandsChangedEvent += (args) =>
{ {
@ -244,7 +244,7 @@ namespace ScopeTweaks
float getCurrentScalingFactor() float getCurrentScalingFactor()
{ {
var graphics = Singleton<GClass1630>.Instance.Graphics.Settings; var graphics = Singleton<GClass1642>.Instance.Graphics.Settings;
if (!graphics.DLSSEnabled && !graphics.FSREnabled) if (!graphics.DLSSEnabled && !graphics.FSREnabled)
{ {

View File

@ -33,7 +33,7 @@
<ItemGroup> <ItemGroup>
<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> <Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion> <SpecificVersion>False</SpecificVersion>
<HintPath>E:\SPT-AKI\SPT-AKI 3.2.1\EscapeFromTarkov_Data\Managed\Assembly-CSharp.dll</HintPath> <HintPath>E:\SPT-AKI\SPT-AKI 3.2.3\EscapeFromTarkov_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference> </Reference>
<Reference Include="BepInEx"> <Reference Include="BepInEx">
<HintPath>E:\SPT-AKI\SPT-AKI 3.2.1\BepInEx\core\BepInEx.dll</HintPath> <HintPath>E:\SPT-AKI\SPT-AKI 3.2.1\BepInEx\core\BepInEx.dll</HintPath>