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using System.Text.Json.Serialization;
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namespace LootDumpProcessor.Model.Output.StaticContainer;
public class StaticContainerRoot
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{
public MapStaticLoot? Laboratory { get; set; }
public MapStaticLoot? Shoreline { get; set; }
[JsonPropertyName("Streets of Tarkov")] public MapStaticLoot? StreetsofTarkov { get; set; }
public MapStaticLoot? Interchange { get; set; }
public MapStaticLoot? Customs { get; set; }
public MapStaticLoot? Woods { get; set; }
public MapStaticLoot? Factory { get; set; }
public MapStaticLoot? ReserveBase { get; set; }
public MapStaticLoot? Lighthouse { get; set; }
[JsonPropertyName("Sandbox")] public MapStaticLoot? GroundZero { get; set; }
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}