mirror of
https://github.com/sp-tarkov/loot-dump-processor.git
synced 2025-02-13 09:50:44 -05:00
The changes include: - Replaced Newtonsoft.Json with System.Text.Json for serialization - Removed redundant JsonProperty attributes and simplified model classes - Converted static fields to constants where appropriate - Improved code formatting and readability - Simplified method bodies and expressions - Removed unused imports and cleaned up namespaces
36 lines
728 B
C#
36 lines
728 B
C#
using System.Text.Json.Serialization;
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namespace LootDumpProcessor.Model.Output.StaticContainer;
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public class StaticContainerRoot
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{
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public MapStaticLoot? Laboratory { get; set; }
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public MapStaticLoot? Shoreline { get; set; }
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[JsonPropertyName("Streets of Tarkov")] public MapStaticLoot? StreetsofTarkov { get; set; }
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public MapStaticLoot? Interchange { get; set; }
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public MapStaticLoot? Customs { get; set; }
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public MapStaticLoot? Woods { get; set; }
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public MapStaticLoot? Factory { get; set; }
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public MapStaticLoot? ReserveBase { get; set; }
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public MapStaticLoot? Lighthouse { get; set; }
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[JsonPropertyName("Sandbox")] public MapStaticLoot? GroundZero { get; set; }
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} |