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mirror of https://github.com/sp-tarkov/modules.git synced 2025-02-13 09:50:43 -05:00

40 Commits

Author SHA1 Message Date
CWX
f8ce8129e6 Fix namespaces based on their current file location 2024-07-12 15:20:47 +01:00
CWX
946ae3655f remove unneeded models and patches we no longer use 2024-07-12 15:20:19 +01:00
Dev
c81a409922 Renamed various patches to better describe their purpose 2024-07-12 09:32:49 +01:00
Dev
24de63b705 Rename various patches for clarity
Disable `SetLocationIdOnRaidStartPatch` as it's not unnecessary
2024-07-11 11:18:00 +01:00
Dev
5e96656c1e Rename patches to improve clarity 2024-07-11 10:49:27 +01:00
Dev
60ccc54220 Reduced patch complexity and rename 2024-07-11 10:48:25 +01:00
b4c699bd40 Fixes for Raidsettings not applying correctly. (Needs revisitng) Restore InsurancePatch. Remove CultistAmuletRemovalpatch 2024-07-11 09:12:44 +01:00
303a43e2e7 Remove Redundant patches. 2024-07-09 14:15:31 +01:00
0848617e29 Add patch to fix incorrect data being passed into SavageInventoryScreen.Remove old patch. Change Raidscreen patch to load the PVE version. 2024-07-09 10:33:42 +01:00
01631c6060 Actually add a patch this time. Removed more redundant patches 2024-07-08 15:44:45 +01:00
7a26e9028a Remove redundant insurance patches. Added patch that gives scavs found in raid items. 2024-07-08 15:11:13 +01:00
Dev
b8d08b3d84 Renamed patch to something more suitable 2024-07-08 14:57:24 +01:00
Dev
b62b9b2afe Fixed insurance screen not showing 2024-07-08 14:31:04 +01:00
4ae4e8af5f Add patch 2024-07-07 10:28:29 +01:00
CWX
d78ec90e6c noting what patches are needed/need looking into 2024-07-06 10:23:41 +01:00
CWX
0bc05f80d4 Remove unused files, some patches to test also 2024-07-06 09:32:55 +01:00
0c850bc8d2 Removed duplicate patch. enabled a disabled patch from testing 2024-07-06 00:15:58 +01:00
7cda91e0a8 Changed logic in how we check if they are a boss and if they are of a allowed wildtype (!146)
Reviewed-on: SPT/Modules#146
2024-07-05 17:49:42 +01:00
CWX
f7ce462761 fix InsurancePlaceItemPatch 2024-07-04 21:54:07 +01:00
CWX
d78f5f0de4 fix BossSpawnChancePatch 2024-07-04 21:22:23 +01:00
ffde317c59 Feature: new-remapper (!143)
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Reviewed-on: SPT/Modules#143
2024-07-04 14:11:11 +00:00
Dev
cd190061cf Improved ragdoll patch to only apply changes when vectors y and magnitude values match + y is over 5 - Appears to stop altering non-flying bot bots 2024-06-28 11:12:51 +01:00
Dev
da0da8b0ab Added assaultGroup check to isBoss code inside CustomAiPatch 2024-06-27 15:18:44 +01:00
a5f8ee494e Added ability to convert assault scavs to bosses (!141)
Co-authored-by: Kaeno <kaeno@noreply.dev.sp-tarkov.com>
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Reviewed-on: SPT/Modules#141
2024-06-27 14:09:36 +00:00
Lacyway
d9747c16cc Add GUI Component to Bundle Loading (!140)
This gives users feedback that the game is currently loading bundles, which prevents confusion when a large amount of them are being loaded and the game is "seemingly" infinitely loading.
The implementation is very bare bones, feel free to modify it to your liking if you want it to use a more fancy user interface. I went for clarity (black background, white text). With the standard `OnGUI` skin it's very hard to discern the text.
Tested on 1440p and 1080p.

![image](/attachments/31a818d6-d101-4e5d-a2c5-541c8b48ba71)

Co-authored-by: Lacyway <20912169+Lacyway@users.noreply.github.com>
Reviewed-on: SPT/Modules#140
Co-authored-by: Lacyway <lacyway@noreply.dev.sp-tarkov.com>
Co-committed-by: Lacyway <lacyway@noreply.dev.sp-tarkov.com>
2024-06-18 19:03:36 +00:00
Dev
7cf8a0c057 Updated FixBrokenSpawnOnSandboxPatch to account for sandbox_high map 2024-06-18 15:31:28 +01:00
5b5d498102 Replace hard coded method name in BetaLogoPatch (!138)
No more having to update the method name

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT/Modules#138
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-06-15 15:59:09 +00:00
Dev
6179c6b308 Fixed patch not targeting correct method 2024-06-14 19:31:07 +01:00
Dev
6c9bd09de0 Updated module patches to allow project to build 2024-06-13 14:25:36 +01:00
Dev
f0034ecc37 Updated BetaLogoPatch to use correct class ref 2024-06-10 17:21:35 +01:00
6897879c69 30473 (!137)
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Co-authored-by: Kaeno <kaeno@noreply.dev.sp-tarkov.com>
Reviewed-on: SPT/Modules#137
2024-06-07 18:25:19 +00:00
b6aeea95a2 Migrate PMCs (sptBear/sptUsec) To Bsg Types (pmcBEAR/pmcUSEC) (!135)
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Co-authored-by: Kaeno <kaeno@noreply.dev.sp-tarkov.com>
Reviewed-on: SPT/Modules#135
2024-06-06 16:59:53 +00:00
CWX
09d125802a fix pathing to not use uri 2024-06-05 09:11:34 +01:00
CWX
03f6fc2f4a Prepatch added to change path for iconcache, add patch to move trader imgs and quest imgs (!133)
this aims to seperate Client generated icons/quest images/trader images

looking to split prepatcher stuff into their own sections, as it looks and reads as one whole mess

Reviewed-on: SPT/Modules#133
Co-authored-by: CWX <cwx@noreply.dev.sp-tarkov.com>
Co-committed-by: CWX <cwx@noreply.dev.sp-tarkov.com>
2024-05-30 19:58:54 +00:00
Dev
d452c24c9b 30150 2024-05-23 17:23:39 +01:00
6ae825ee6a QuestitemInsurance (!131)
Add a patch to track when we place items at quest locations for use in insurance.

Reviewed-on: SPT/Modules#131
Co-authored-by: Kaeno <kaeno@noreply.dev.sp-tarkov.com>
Co-committed-by: Kaeno <kaeno@noreply.dev.sp-tarkov.com>
2024-05-22 19:57:31 +00:00
c59aacf3ee Fix BTR Paid service Erroring when choosing a location to drive to. Remove unused Player from Ammo patch. Reworked Getting Component of a gameobject in DisablePvePatch (!129)
Fixes :)
Reviewed-on: SPT/Modules#129
2024-05-21 20:00:01 +00:00
Dev
4a452876ff Fixed incorrect DisablePvEPatch tooltip text 2024-05-21 20:18:09 +01:00
CWX
cc1d222a98 rebranding part3 2024-05-21 19:18:57 +01:00
CWX
866ff1095c Rebranding 2024-05-21 19:10:17 +01:00