Dev
d788abbaa9
Fixed various bad references
2024-10-31 17:19:37 +00:00
127e48a582
Redirect "PlayerPrefs" registry reads/writes to a JSON file (Memory-cached) to avoid cross contamination with live data ( !172 )
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Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT/Modules#172
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-10-26 08:15:12 +00:00
Dev
148c45666a
Fixed bosses not spawning when player chooses medium
ai amount on pre-raid screen
2024-10-21 14:23:41 +01:00
Dev
15a72cfeec
Fixed BetaLogoPatch
2024-10-13 11:17:12 +01:00
Dev
e2af9e8a4a
Various code cleanups and warning fixes
2024-10-03 10:58:47 +01:00
Dev
51aa599a4e
Cleaned up of AiHelpers
logic to improve consistency
2024-10-03 10:29:33 +01:00
Dev
d37c38b2b9
Add return comments
2024-10-03 10:28:48 +01:00
Dev
6c73f7ee36
Disable airdrop patch as BSG have made it work in PvE
2024-09-27 09:39:12 +01:00
Dev
581ccfcaeb
Fix method that's moved
2024-09-26 14:21:35 +01:00
Dev
a79e5f17ec
Fixed glcass references
2024-09-26 14:13:30 +01:00
Dev
4a187bef22
Small patch clean up - fixed issue with pmc spawn location patch not working as intended
2024-09-16 15:02:51 +01:00
Dev
990b6edf0b
Fixed issue where ALL bots were being classified as assault scavs, e.g. BTR/PMCs, this would then incorrectly assign them the assault brain
2024-09-16 12:13:12 +01:00
Dev
60ab34f61c
Reworked BotIsNormalAssaultScav
to handle when the nickname is null
2024-09-15 19:10:38 +01:00
5edf26b049
Fix beta logo 1 patch ( !166 )
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Parameter length changed.
Co-authored-by: Cj <161484149+CJ-SPT@users.noreply.github.com>
Reviewed-on: SPT/Modules#166
Co-authored-by: Cj <cj@noreply.dev.sp-tarkov.com>
Co-committed-by: Cj <cj@noreply.dev.sp-tarkov.com>
2024-09-06 08:14:23 +00:00
Dev
9b53ad0752
Added patch to fix airdrops not spawning
2024-09-03 12:36:49 +01:00
Dev
0c3b9a4bcc
Updated newtonsoft.json to 13.0.3
2024-09-02 10:26:13 +01:00
Dev
6667e347f3
Moved DisableNonHalloweenExitsDuringEventPatch
into needed
pile
2024-08-29 09:32:57 +01:00
Dev
7b20646134
Big clean up of various resharper warnings
2024-08-28 12:52:54 +01:00
Dev
700020a23b
Made plugin classes public
2024-08-26 12:20:28 +01:00
Dev
9f90a9481d
Renamed patch to FixScavWarNullErrorWithMarkOfUnknownPatch
2024-08-25 09:24:10 +01:00
Dev
e4c7547bc8
Disabled BossSpawnChancePatch as it doesn't appear to be necessary after testing
2024-08-25 09:21:21 +01:00
815d6a6303
2 patches still required
2024-08-24 12:09:16 +01:00
Dev
393d172c55
Disabled IsEnemyPatch
as it may no longer be needed
2024-08-22 20:04:29 +01:00
Dev
c2f66c6660
Updated IsEnemy
patch note
2024-08-22 09:24:56 +01:00
a1fb3350b4
added latest langversion in csprojs and formatting
2024-08-21 12:51:46 +01:00
Kaeno
2dfc019b21
Fix patches
2024-08-20 20:25:53 +01:00
Kaeno
853a74a449
Patch updates
2024-08-20 19:00:11 +01:00
267d807aa7
Remove bundle before re-acquiring ( !155 )
...
Currently, the system knows which bundles are incorrect and attempts to re-download the correct ones.. However, upon next re-launch those bundles will again be invalid probably due to it not actually writing to them forcing the system to keep re-downloading.
This fixes it by removing the invalid bundle, then re-downloading the proper one.
Reviewed-on: SPT/Modules#155
Co-authored-by: Archangel <jesse@archangel.wtf>
Co-committed-by: Archangel <jesse@archangel.wtf>
(cherry picked from commit 471c191bbb4daea7d8b56956eae67a29861781b4)
2024-08-14 09:28:41 +01:00
99184be313
PMC's now heal fine by themselves, removing patch
2024-08-02 17:40:56 +01:00
a39cd0a7b0
added CJ's debug tool to allowed list, disabled another patch for testing, dnspy looks like BSG do what we did
2024-08-02 17:14:05 +01:00
0986ebac2d
Refactored patches to be public so people can disable if needed
2024-08-02 16:57:59 +01:00
e3bc4e3210
removed more un-needed patches
2024-08-02 16:44:14 +01:00
c234e0d1d6
Remove patches that are now covered by BSG
2024-08-02 15:01:44 +01:00
Dev
5131a6ff68
Removed LocationLootCacheBustingPatch
, targeted method is no longer used and loot is no longer cached on the client
2024-08-02 08:51:07 +01:00
Lacyway
920d73209c
Update AddEnemyToAllGroupsInBotZonePatch to latest code ( !153 )
...
Was missing checks that now exist in the client, works as intended now from my testing. Please test and confirm as well.
**Note**: I strongly believe that this patch is now redundant and can be removed, I am still testing to see if this is the case.
Co-authored-by: Lacyway <20912169+Lacyway@users.noreply.github.com>
Reviewed-on: SPT/Modules#153
Co-authored-by: Lacyway <lacyway@noreply.dev.sp-tarkov.com>
Co-committed-by: Lacyway <lacyway@noreply.dev.sp-tarkov.com>
(cherry picked from commit de7e762211aa6a9fe26fc80eb449f85db6464117)
2024-08-01 22:13:38 +01:00
2eb7cb3eca
Remove grenade patches
2024-08-01 22:09:28 +01:00
9b86d8624a
Fix Grenade fuses being longer than they should be
2024-08-01 21:27:35 +01:00
104cb02b58
Fix Grenades not exploding. Fuse time is really long for some reason thanks bsg :)
2024-08-01 21:13:43 +01:00
Dev
5d2237092b
Updated some classes to be public
2024-08-01 21:01:25 +01:00
Dev
73e8ef2cee
Disabled 2 redundant patches
2024-08-01 20:58:54 +01:00
8e29dec47a
Allow Scavs to enter raids and Raid setting should save correct now prayge
2024-08-01 20:29:07 +01:00
Dev
edfe0451ac
Removed redundant code from patch
2024-08-01 17:41:55 +01:00
Dev
c2839ed54b
Renamed patch
2024-08-01 17:36:01 +01:00
Dev
580e697905
Renamed Patch
2024-08-01 17:33:29 +01:00
Dev
6753d53582
Rename patch from ` to
RedirectClientImageRequestsPatch`
2024-08-01 17:31:50 +01:00
Dev
f1b142ad49
Improved method comment
2024-07-30 10:26:40 +01:00
cf72610f68
change route to lowercase ( !150 )
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Reviewed-on: SPT/Modules#150
(cherry picked from commit 2a2b81bc4a7304d4fd0ffe71701df229be9b534b)
2024-07-13 09:25:28 +01:00
f8ce8129e6
Fix namespaces based on their current file location
2024-07-12 15:20:47 +01:00
946ae3655f
remove unneeded models and patches we no longer use
2024-07-12 15:20:19 +01:00
f8fc319007
commented out some patches for testing
2024-07-12 14:49:39 +01:00