mirror of
https://github.com/sp-tarkov/modules.git
synced 2025-02-13 03:10:45 -05:00
106 lines
4.2 KiB
C#
106 lines
4.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using BepInEx.Logging;
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using Mono.Cecil;
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namespace SPT.PrePatch
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{
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public static class SPTBotsPrePatcher
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{
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public static IEnumerable<string> TargetDLLs { get; } = new[] { "Assembly-CSharp.dll" };
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public static int sptUsecValue = 100;
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public static int sptBearValue = 101;
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private static string _sptPluginFolder = "plugins/spt";
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public static void Patch(ref AssemblyDefinition assembly)
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{
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PerformPreValidation();
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var botEnums = assembly.MainModule.GetType("EFT.WildSpawnType");
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var sptUsec = new FieldDefinition("sptUsec",
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FieldAttributes.Public | FieldAttributes.Static | FieldAttributes.Literal | FieldAttributes.HasDefault,
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botEnums)
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{ Constant = sptUsecValue };
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var sptBear = new FieldDefinition("sptBear",
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FieldAttributes.Public | FieldAttributes.Static | FieldAttributes.Literal | FieldAttributes.HasDefault,
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botEnums)
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{ Constant = sptBearValue };
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botEnums.Fields.Add(sptUsec);
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botEnums.Fields.Add(sptBear);
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}
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private static void PerformPreValidation()
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{
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// Check if the launcher was used
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bool launcherUsed = ValidateLauncherUse(out string launcherError);
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// Check that all the expected plugins are in the BepInEx/Plugins/spt/ folder
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string assemblyFolder = Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location);
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string sptPluginPath = Path.GetFullPath(Path.Combine(assemblyFolder, "..", _sptPluginFolder));
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bool pluginsValidated = ValidateSptPlugins(sptPluginPath, out string pluginErrorMessage);
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// If either the launcher wasn't used, or the plugins weren't found, exit
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if (!launcherUsed || !pluginsValidated)
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{
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string errorTitle = (!launcherUsed) ? "Startup Error" : "Missing Core Files";
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string errorMessage = (!launcherUsed) ? launcherError : pluginErrorMessage;
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MessageBoxHelper.Show(errorMessage, $"[SPT] {errorTitle}", MessageBoxHelper.MessageBoxType.OK);
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Environment.Exit(0);
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return;
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}
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}
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private static bool ValidateLauncherUse(out string message)
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{
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// Validate that parameters were passed to EscapeFromTarkov.exe, to verify the
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// player used the SPT Launcher to start the process
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string[] args = Environment.GetCommandLineArgs();
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if (args.Length > 1)
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{
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message = "";
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return true;
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}
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message = "Please start SPT using SPT.Launcher.exe. Exiting.";
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return false;
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}
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private static bool ValidateSptPlugins(string sptPluginPath, out string message)
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{
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string exitMessage = "\n\nPlease re-install SPT. Exiting.";
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ManualLogSource logger = Logger.CreateLogSource(nameof(SPTBotsPrePatcher));
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// Validate that the SPT plugin path exists
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if (!Directory.Exists(sptPluginPath))
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{
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message = $"'{sptPluginPath}' directory not found{exitMessage}";
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logger.LogError(message);
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return false;
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}
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// Validate that the folder exists, and contains our plugins
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string[] sptPlugins = new string[] { "spt-common.dll", "spt-reflection.dll", "spt-core.dll", "spt-custom.dll", "spt-singleplayer.dll" };
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string[] foundPlugins = Directory.GetFiles(sptPluginPath).Select(x => Path.GetFileName(x)).ToArray();
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foreach (string pluginNameAndSuffix in sptPlugins)
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{
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if (!foundPlugins.Contains(pluginNameAndSuffix))
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{
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message = $"Required SPT plugin: {pluginNameAndSuffix} missing from '{sptPluginPath}' {exitMessage}";
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logger.LogError(message);
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return false;
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}
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}
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message = "";
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return true;
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}
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}
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} |