Added null check for `damageInfo.Weapon.Name` in `DogtagPatch::UpdateDogtagItemWithDeathDetails` because it can be null in rare cases. I see this happen when Zryachiy or his followers kill a bot, and I'm not sure why. This will prevent an exception from being thrown and the bot becoming "broken".
Reviewed-on: SPT/Modules#154
Co-authored-by: dwesterwick <dwesterwick@yahoo.com>
Co-committed-by: dwesterwick <dwesterwick@yahoo.com>
Some patches are `internal` that should be `public` so that mods can disable them when altering AI.
Co-authored-by: Lacyway <20912169+Lacyway@users.noreply.github.com>
Reviewed-on: SPT/Modules#152
Co-authored-by: Lacyway <lacyway@noreply.dev.sp-tarkov.com>
Co-committed-by: Lacyway <lacyway@noreply.dev.sp-tarkov.com>
Renamed a few things to make it easier to read. Use role instead of side to know if they are pmcs. Cant test since one of patches fail due to remapping should be ok
Reviewed-on: SPT/Modules#145
Co-authored-by: Kaeno <kaeno@noreply.dev.sp-tarkov.com>
Co-committed-by: Kaeno <kaeno@noreply.dev.sp-tarkov.com>
Add a patch to track when we place items at quest locations for use in insurance.
Reviewed-on: SPT/Modules#131
Co-authored-by: Kaeno <kaeno@noreply.dev.sp-tarkov.com>
Co-committed-by: Kaeno <kaeno@noreply.dev.sp-tarkov.com>