Lacyway
3abd27423b
Add EnablePrestigeTabPatch ( #23 )
...
* Add new transpilers
* Cleanup
* Fix transpiler
* Fix incorrect code instruction
* Add EnablePrestigeTabPatch
---------
Co-authored-by: Chomp <27521899+chompDev@users.noreply.github.com>
4.0.0-BE-20250109
2025-01-09 10:18:40 +00:00
Chomp
77aa9496a0
Save virtual registry on application quit ( #22 )
...
- Explicitly call PlayerPrefs.Save on application quit, since Unity
doesn't seem to do it (any more?)
- Remove previously added Save calls from Set methods
4.0.0-BE-20250108
2025-01-08 09:09:52 +00:00
DrakiaXYZ
84d2821d07
Save virtual registry on application quit
...
- Explicitly call PlayerPrefs.Save on application quit, since Unity doesn't seem to do it (any more?)
- Remove previously added Save calls from Set methods
2025-01-07 16:38:51 -08:00
Chomp
316dc33607
Fix registry patches not saving to disk - found by Kaeno
4.0.0-BE-20250107
2025-01-07 14:47:20 +00:00
Chomp
31baa1b113
Updated MenuNotificationManager
to not constantly hit registry every second
2025-01-07 14:31:19 +00:00
Chomp
a154153d77
Updated remappings
2025-01-06 23:30:08 +00:00
Chomp
0dbcd5e764
harden method against client changes
4.0.0-BE-20250606
2025-01-06 17:35:35 +00:00
Chomp
c05644c5aa
Retarget ForceRaidModeToLocalPatch ( #21 )
2025-01-06 17:32:19 +00:00
e934bc8341
Retarget ForceRaidModeToLocalPatch
2025-01-06 18:22:29 +01:00
DrakiaXYZ
f6c873096e
Fix the BE message showing every launch ( #19 )
...
* Fix the BE message showing every launch
BSG changed how events work for ShowCriticalErrorScreen, so use the new method of attaching event handlers
* Woops, debug change slipped through
---------
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
2025-01-05 09:03:31 +00:00
Chomp
4f31d0bf1d
34510
4.0.0-BE-20250104
4.0.0-BEM-20250103
2025-01-03 17:39:30 +00:00
Lacyway
6c9606f62f
Fix incorrect IL instructions ( #17 )
...
* Add new transpilers
* Cleanup
* Fix transpiler
* Fix incorrect code instruction
---------
Co-authored-by: Chomp <27521899+chompDev@users.noreply.github.com>
4.0.0-BEM-20250102
2025-01-02 10:11:27 +00:00
Chomp
f281f952b5
Renamed patchess to fit in with naming scheme
2025-01-01 09:29:32 +00:00
Lacyway
8260ad4d6e
Update performance patches ( #14 )
...
* Add new transpilers
* Cleanup
---------
Co-authored-by: Chomp <27521899+chompDev@users.noreply.github.com>
2025-01-01 09:19:14 +00:00
Chomp
050ab8daf8
Format changes to improve readability
2024-12-31 14:58:14 +00:00
Chomp
5096710afc
Added new mappings
2024-12-30 15:08:53 +00:00
Chomp
96e0be26cd
Added early exit to AddTraitorScavsPatch
2024-12-29 18:59:57 +00:00
Chomp
e74c5313a8
Fixed issues with remapping
2024-12-29 18:58:18 +00:00
Chomp
76a55ddf46
34501
2024-12-29 12:34:26 +00:00
fafa54db32
Add patch to allow raids with DevMask on any profile
2024-12-27 15:47:48 +00:00
8242f66024
Added patch to allow Scavruns to work
2024-12-27 15:02:07 +00:00
b6fda0aeb2
fix enableplayerscavpatch, still doesnt get in raid tho
2024-12-27 12:10:56 +00:00
353f865466
Added Version so model matches launcher and what live uses
2024-12-26 22:45:35 +00:00
f2a4b3fb97
fix allowairdrops patch
2024-12-26 22:19:26 +00:00
cee6a2f9a2
Fix rename
2024-12-26 21:51:30 +00:00
0f5d029d9b
Update Model for Serverconfig
2024-12-26 21:47:43 +00:00
Chomp
caa670853c
Updated mappings
2024-12-26 21:45:47 +00:00
Chomp
89b5b44558
Fixed LoadOfflineRaidScreenPatch
2024-12-26 21:45:39 +00:00
Chomp
97eb3ef6ee
Fixed FixPostScavRaidXpShowingZeroPatch
2024-12-26 21:30:56 +00:00
95de6c0175
fix tratorpatch
2024-12-26 21:24:31 +00:00
fb33a0d1e0
fix scavraidend patch
2024-12-26 20:22:02 +00:00
e499a9c3ca
fix achievement patch
2024-12-26 20:21:12 +00:00
6110100ec0
fix firearmcontroller patch
2024-12-26 20:20:13 +00:00
162aa877e2
fix botownerManualupdate patch
2024-12-26 20:19:01 +00:00
cf328ca3d1
fix BSGP2W patch
2024-12-26 20:17:19 +00:00
97589fd227
fix refIntermPatch
2024-12-26 20:16:05 +00:00
0fcff56ff9
fix disableWelcomeMessagePatch
2024-12-26 20:14:38 +00:00
86b1afe8e0
fix matchmakerPlayerPreviewPatch
2024-12-26 20:13:41 +00:00
3d0d5db8e6
temp fix notifications and dump patch
2024-12-26 20:12:35 +00:00
b41b453207
Fix QTEPatch
2024-12-26 19:59:21 +00:00
ec6f7242e9
Fix AirdropFlareDisposePatch
2024-12-26 19:56:42 +00:00
Chomp
c7617f00fc
Updated mappings
2024-12-26 18:39:22 +00:00
Chomp
4c8aded14e
First pass at new dll
2024-12-26 17:31:40 +00:00
f7c3b7917e
Merge branch '3.10.4-dev'
2024-12-25 11:30:49 -05:00
DrakiaXYZ
1afb96b822
Change log to info ( #13 )
...
This is logging with `LogError()` when it's not an error, giving me a
heart attach on every raid start.
3.10.4
3.10.4-BEM-20241223
2024-12-20 12:00:09 -08:00
Lacyway
e5be396cb8
Change log to info
2024-12-20 20:50:10 +01:00
Chomp
c0d65208bc
Added try/catch to SaveRegistryToSptFolderPatches
to prevent code failing when malformed JSON is passed into it
...
Reduced indentation by inverting exists check
3.10.3
2024-12-13 10:17:30 +00:00
Chomp
0fc013ff17
Fix client freeze when replacing a daily quest with a daily from the same trader ( #12 )
...
BSG added a new handler that's called when a new quest is added to the
quest list, this handler results in the first quest in a trader's task
list being selected whenever a new quest is added. This has the negative
effect of breaking replacing dailies for a trader with a daily from that
same trader, due to the selection happening _before_ the daily is
removed. Essentially resulting in a race condition where the code to
remove the old daily tries to remove the trader's first quest instead.
We can work around it by conditioning the call to `AutoSelectQuest` in
QuestAddedHandler. This does cause a change in behaviour from live, but
fixes the client freezing when getting a new daily from the trader
you're replacing the daily on.
Note: While this fixes a BSG bug, we can't avoid fixing it, because it
causes the UI to freeze when replacing daily quests We can retire this
patch once BSG fixes the underlying bug.
2024-12-13 09:47:10 +00:00
DrakiaXYZ
8cd624e630
Fix client freeze when replacing a daily quest with a daily from the same trader
2024-12-12 22:45:33 -08:00
CJ-SPT
32f451db61
Make GameObject hooks local to their respective plugin ( #10 )
...
* Make GameObject hooks local to their respective plugin
* Add DontDestoryOnLoad() just incase
3.10.2
2024-12-04 09:59:53 +00:00