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modules/README.md
chomp 8f0ef296ee Fix: Improve readme for building with visual studio (!1)
Co-authored-by: Dev <dev@noreply.dev.sp-tarkov.com>
Reviewed-on: SPT-AKI/Modules#1
2023-03-04 10:14:27 +00:00

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# Modules
BepInEx plugins to alter Escape From Tarkov's behaviour
**Project** | **Function**
------------------ | --------------------------------------------
Aki.Build | Build script
Aki.Bundles | External bundle loader
Aki.Common | Common utilities used across projects
Aki.Core | Required patches to start the game
Aki.Custom | SPT-AKI enhancements to EFT
Aki.Debugging | Debug utilities (disabled in release builds)
Aki.Reflection | Reflection utilities used across the project
Aki.SinglePlayer | Simulating online game while offline
## Requirements
- Escape From Tarkov 22032
- BepInEx 5.4.19
- Visual Studio Code
- .NET 6 SDK
## Setup
Copy-paste Live EFT's `EscapeFromTarkov_Data/Managed/` folder to into Modules' `Project/Shared/` folder
## Build (vscode)
1. File > Open Workspace > Modules.code-workspace
2. Terminal > Run Build Task...
3. Copy contents of `/Build` into SPT game folder and overwrite
## Build (VS)
1. Open solution
2. Restore nuget packages
3. Run `dotnet new tool-manifest`
4. Run `dotnet tool install Cake.Tool`
5. Build solution
6. Copy contents of `/Build` into SPT game folder and overwrite